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@@ -20,15 +20,14 @@ This is the **changelog for the development branch**, not the [changelog for the
* Fixed the stance decoration of the command bar not getting set when changing stances using Lua. [[#14421](https://github.com/OpenRA/OpenRA/pull/14421)]
* Fixed that AI performed its own, map-wide harvester resource scans far too often. [[#14469](https://github.com/OpenRA/OpenRA/pull/14469)]
* Fixed the support power tooltip time coloring. [[#14540](https://github.com/OpenRA/OpenRA/pull/14540)]
* Fixed AIs using support powers with cheat-like precision on fog-covered targets. [[#14492](https://github.com/OpenRA/OpenRA/pull/14492)]
* Fixed that husks of a player would disappear when the player surrenders. [[#13276](https://github.com/OpenRA/OpenRA/pull/13276)]
* Added chat commands to toggle the different visualization overlays. [[#13328](https://github.com/OpenRA/OpenRA/pull/13328)]
* Added 'Enable debug commands in replays' option under Advanced settings. [[#13813](https://github.com/OpenRA/OpenRA/pull/13813)]
* Added chat panel to the in-game menu. [[#13408](https://github.com/OpenRA/OpenRA/pull/13408)]
* Added support for loading replays from sub-directories. [[#13818](https://github.com/OpenRA/OpenRA/pull/13818)]
* Improved the multiplayer menu UI. [[#14563](https://github.com/OpenRA/OpenRA/pull/14563), [#14571](https://github.com/OpenRA/OpenRA/pull/14571), [#14581](https://github.com/OpenRA/OpenRA/pull/14581)]
* Improved AI handling of naval vessels by separating it from land units. [[#13605](https://github.com/OpenRA/OpenRA/pull/13605)]
* Improved several aspects of AI behaviour. [[#13605](https://github.com/OpenRA/OpenRA/pull/13605), [#14492](https://github.com/OpenRA/OpenRA/pull/14492), [#14466](https://github.com/OpenRA/OpenRA/pull/14466)]