Skip to content

Compare: Changelog (bleed)

Showing with 1 addition and 1 deletion.
  1. +1 −1 Changelog-(bleed).md
2 changes: 1 addition & 1 deletion Changelog-(bleed).md
Original file line number Diff line number Diff line change
Expand Up @@ -116,7 +116,7 @@ This is the **changelog for the development branch**, not the [changelog for the
* Added global script for campaign missions and fixed a few mission script bugs. [[#13592](https://github.com/OpenRA/OpenRA/pull/13592)]
* Added the Harkonnen death hand launch animation. [[#13874](https://github.com/OpenRA/OpenRA/pull/13874)]
* Added devastator self destruct upon deployment. [[#13884](https://github.com/OpenRA/OpenRA/pull/13884), [#14137](https://github.com/OpenRA/OpenRA/pull/14137)]
* Added additional maps from the original game. [[#14512](https://github.com/OpenRA/OpenRA/pull/14512)]
* Added additional maps from the original game. [[#14512](https://github.com/OpenRA/OpenRA/pull/14512), [#14514](https://github.com/OpenRA/OpenRA/pull/14514)]
* Changed houses to use original colors in missions and on shellmap. [[#13655](https://github.com/OpenRA/OpenRA/pull/13655)]
* Removed most cloak/uncloak sounds to match original D2k. [[#13872](https://github.com/OpenRA/OpenRA/pull/13872)]
* Finish implementing Harkonnen campaign (added missions Harkonnen 5, 6a and 6b). [[#14164](https://github.com/OpenRA/OpenRA/pull/14164), [#14288](https://github.com/OpenRA/OpenRA/pull/14288), [#14388](https://github.com/OpenRA/OpenRA/pull/14388), [#14457](https://github.com/OpenRA/OpenRA/pull/14457)]
Expand Down