Skip to content

Compare: Changelog

New page
Showing with 1 addition and 1 deletion.
  1. +1 −1 Changelog.md
2 changes: 1 addition & 1 deletion Changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ This is the changelog for the **next stable release**. The [[changelog for the d
* Fixed "ready" clients who are made a spectator by the server admin not being able to move back to a player slot. [[#16043](https://github.com/OpenRA/OpenRA/pull/16043)]
* Fixed incorrect "exploit detected" warnings that occasionally occurred after capturing an enemy unit. [[#16081](https://github.com/OpenRA/OpenRA/pull/16081)]
* Fixed actors captured by enemy players remaining in the active selection. [[#16084](https://github.com/OpenRA/OpenRA/pull/16084)]
* Fixed several more issues related to targeting. [[#16067](https://github.com/OpenRA/OpenRA/pull/16067), [#16093](https://github.com/OpenRA/OpenRA/pull/16093), [#16101](https://github.com/OpenRA/OpenRA/pull/16101), [#16109](https://github.com/OpenRA/OpenRA/pull/16109), [#16110](https://github.com/OpenRA/OpenRA/pull/16110), [#16119](https://github.com/OpenRA/OpenRA/pull/16119), [#16135](https://github.com/OpenRA/OpenRA/pull/16135)]
* Fixed several more issues related to targeting. [[#16067](https://github.com/OpenRA/OpenRA/pull/16067), [#16093](https://github.com/OpenRA/OpenRA/pull/16093), [#16101](https://github.com/OpenRA/OpenRA/pull/16101), [#16109](https://github.com/OpenRA/OpenRA/pull/16109), [#16110](https://github.com/OpenRA/OpenRA/pull/16110), [#16119](https://github.com/OpenRA/OpenRA/pull/16119), [#16135](https://github.com/OpenRA/OpenRA/pull/16135), [#16152](https://github.com/OpenRA/OpenRA/pull/16152)]
* Fixed broken gate animation (regression from #15682). [[#16113](https://github.com/OpenRA/OpenRA/pull/16113)]
* Improved behaviour for the "Building"/"Training" audio changes. [[#16083](https://github.com/OpenRA/OpenRA/pull/16083)]
* Improved performance. [[#16072](https://github.com/OpenRA/OpenRA/pull/16072)]
Expand Down