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Currently a D port of the TASDK. Field access and function hooking works flawlessly.

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Orvid/TribesAscendSDK

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This at the moment will just be a simple document explaining how to get your development environment set up to be able to build the SDK.

Software Required

  • DMD - You want the latest 1-click installer for Windows. You only need D2, the D and C/C++ compilers are not required.
  • Xamarin Studio - You don't actually have to enter valid details, bogus details work just fine.
  • Mono-D - Just add the repository and install the main add-in.

Then all you have to do is checkout the code, build (which will take a little bit the first time, it will be much faster after that), and, after you've launched the dev build of Tribes, run the Injector project without debugging. You should get a message box saying that it was successfully injected. If you don't get the message box, run it again, because it will occasionally fail to inject even though it should have.

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Currently a D port of the TASDK. Field access and function hooking works flawlessly.

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