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Version 1.12.5

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@github-actions github-actions released this 19 Jul 04:49
· 618 commits to main since this release
05aa557

Minor features

  • Added solarFlareSettings to star where you can change the size, life length, and time between spawns of solar flares. Fixes #368, fixes #369.
  • Added initialRotation to orbit module. Fixes #360.
  • NH will no longer free the map view angle by default. If you want it in your star system, set freeMapAngle in the system config.
  • "Returning to system" autopilot behaviour now works in other star systems. Enable it using returnToSolarSystemWhenTooFar in the star system config. Off by default.
  • Add support for custom fogColorRampTexture (resolves #530)

Improvements

  • Bramble dimensions now support having gravity. Fixes #632.
  • Warp-drive system images can go in the systems folder now instead of in planets. Fixes #637.
  • Added offset to player and ship spawn positions. By default it moves them up by 4m to prevent clipping into the ground but this can be non ideal in cramped spawn locations.

Bug fixes

  • Will no longer show 2 debug prompts in certain mods. Fixes #643.
  • Stability between loops should be improved as coroutines are now cancelled when the scene unloads. If you were for some reason using the Delay class from inside NH for your mod and relying on it doing things between scenes, then what the hell is wrong with you.
  • Warp drive lock-on now overrides the "returning to system" autopilot. Fixes #649.
  • Fixed the map pan, zoom, and view distance to make sense for each system. Fixes #290.
  • Fixed scout/ship HUD markers being hidden if there were no cloaking fields in the system. Fixes #647.

Generated From PR: #646