GS/HW: Regression fixes and GIF Fix for Puzzle Quest/Motocross Mania 3 #9773
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Description of Changes
Stops it halfing the height on a shuffle by accident.
Fixes problem where it could try and read a null RT
Adjusted how GIF Intermittent packets split.
Rationale behind Changes
Was too horny with the halving, so in some cases the actual size got halved, not just the doubled shuffle size.
Regression from #9745
null RT was possible if there was no RT but it was still reading a texture, possibly in an Alpha tested Z write situation.
Adjusted GIF intermittent packet timing to be a bit kinder to games without sacrificing speed.
Suggested Testing Steps
Test Onimusha 3, Wallace & Gromit Project Zoo, Puzzle Quest, Motocross Mania 3. Make sure nothing is broken.
Fixes #6733 Puzzle Quest flickering graphics
Fixes Motocross Mania 3 flickering textures
Fixes Onimusha 3 bad height on shuffle, plus some invisible bad height changes in Haunting Ground and Sniper Elite.
Onimusha 3:
Master:
PR:
Motocross Mania 3:
Master:
PR:
Puzzle Quest:
Master:
PR: