This repository contains a template Godot project for building a simple VR game.
Official releases are tagged and can be found here.
The following branches are in active development:
Branch | Description | Godot version |
---|---|---|
main | Current development branch | Godot 4.2+ |
4.1 | Godot 4.1 development branch | Godot 4.1 |
3.x | Godot 3.x development branch | Godot 3.5+ |
This project uses the following assets:
Start by downloading this asset from github; or by installing it from the Godot Asset Library.
The game should be playable with a splash screen and two example scenes the player can move between.
The game should be customized by:
- Modifying the splash-screen texture to represent the game
- Modifying the icon.png for the game
- Add game state variables to the game_state.gd singleton class
- Replacing the demo zones with zones suitable to the game
The template contains a copy of the XR loaders plugin and preconfigured exports for android based headsets that support OpenXR.
Before this can be used you do need to install the android build template.
Select the menu Editor->Manage Export Templates...
to download the templates.
Select the menu Project->Install Android Build Template...
to install the template.
Make sure you set the correct entry in the export templates to runable if you want to use one click deploy to your device.
Please refer to the official documentation for Godots prerequisits for exporting to android: https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_android.html
Common areas to find assets are:
- Godot Asset Library
- AmbientCG for object and sky textures
- FreePD.com for sound tracks
- FreeSound for sound effects
- Kenney.nl
Information on the Godot XR Tools can be found on the website.