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重現RACN的allow_switch_weapon_when_damage #721

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godsken opened this issue Jun 4, 2023 · 0 comments
Open

重現RACN的allow_switch_weapon_when_damage #721

godsken opened this issue Jun 4, 2023 · 0 comments

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@godsken
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godsken commented Jun 4, 2023

功能建议或构想

// 是否允許通過切換武器的方式修改傷害結算時的附加特性? [開關選項]
//
// 在以前的版本中, 使用A武器造成傷害之前的一瞬間, 切換成B武器可以達到
// 「造成A武器的傷害, 並附加B武器的異常狀態」的效果, 例如:
// 使用一個傷害更高的「刺殺拳刃」來發動「音速投擲」, 在傷害結算之前,
// 切換到帶有冰凍效果的「冰靈拳刃」, 可以造成一個「帶冰凍效果的刺殺拳刃傷害」.

想实现它的原因

更多的遊戲體驗 也重現回憶競技型的技術RO

参考信息

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