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Specify when loottable is removed for replenished
If auto replenished is enabled, stationary containers can be re-looted. When broken, usually by players, the loot is unpacked and the loottable is destroyed. The commit expands the wording to also cover shulker boxes, which work a bit differently. In case a player breaks them, they are immediately looted and loose their replenishment ability. In case of a piston breaking them, they cannot unpack their loot table as no player exists in the context, so they only loose their loot table if they have been looted once before.
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config-specs/paper/paper-world-defaults.yml

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@@ -827,7 +827,8 @@ lootables:
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description: >-
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Instructs the server to automatically replenish lootable containers. This
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feature is useful for long-term worlds in which players are not expected
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to constantly explore to generate new chunks
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to constantly explore to generate new chunks. Breaking such lootable containers
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disables replenishing after their initial looting.
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max-refills:
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default: "-1"
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description: >-

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