|
| 1 | +--- |
| 2 | +slug: /dev/commands |
| 3 | +description: A guide to Paper's Brigadier command API. |
| 4 | +--- |
| 5 | + |
| 6 | +# Command API |
| 7 | + |
| 8 | +Paper's command system is built on top of Minecraft's Brigadier command system. This system is a |
| 9 | +powerful and flexible way to define commands and arguments. |
| 10 | + |
| 11 | +:::danger[Experimental] |
| 12 | + |
| 13 | +Paper's command system is still experimental and may change in the future. |
| 14 | + |
| 15 | +::: |
| 16 | + |
| 17 | +## Defining commands |
| 18 | + |
| 19 | +:::note |
| 20 | + |
| 21 | +This uses the <Javadoc name={"io.papermc.paper.plugin.lifecycle.event.LifecycleEventManager"}>LifecycleEventManager</Javadoc> |
| 22 | +to register the command. See the [Lifecycle Events](./lifecycle.mdx) page for more information. |
| 23 | + |
| 24 | +::: |
| 25 | + |
| 26 | +### JavaPlugin |
| 27 | + |
| 28 | +Commands can be registered inside the <Javadoc name={"org.bukkit.plugin.java.JavaPlugin#onEnable()"}>onEnable</Javadoc> |
| 29 | +method of the plugin. Commands registered here will not be available to datapack functions because |
| 30 | +functions are loaded by the server before plugins are loaded. To make commands available to |
| 31 | +datapacks, register them via the [PluginBootstrap](#pluginbootstrap). |
| 32 | + |
| 33 | +```java |
| 34 | +class YourPluginClass extends JavaPlugin { |
| 35 | + |
| 36 | + @Override |
| 37 | + public void onEnable() { |
| 38 | + LifecycleEventManager<Plugin> manager = this.getLifecycleManager(); |
| 39 | + manager.registerEventHandler(LifecycleEvents.COMMANDS, event -> { |
| 40 | + final Commands commands = event.registrar(); |
| 41 | + commands.register( |
| 42 | + Commands.literal("new-command") |
| 43 | + .executes(ctx -> { |
| 44 | + ctx.getSource().getSender().sendPlainMessage("some message"); |
| 45 | + return Command.SINGLE_SUCCESS; |
| 46 | + }) |
| 47 | + .build(), |
| 48 | + "some bukkit help description string", |
| 49 | + List.of("an-alias") |
| 50 | + ); |
| 51 | + }); |
| 52 | + } |
| 53 | +} |
| 54 | +``` |
| 55 | + |
| 56 | +### PluginBootstrap |
| 57 | + |
| 58 | +:::note |
| 59 | + |
| 60 | +If any plugin on the server registers a handler for the `LifecycleEvents.COMMANDS` event, the |
| 61 | +server will disable Bukkit's plugin reload functionality. This is a limitation with how |
| 62 | +the plugin reload system works in conjunction with the plugin bootstrapper system. The `/reload` |
| 63 | +command should never be used regardless. |
| 64 | + |
| 65 | +::: |
| 66 | + |
| 67 | +Commands are registered in the same way in a plugin's |
| 68 | +<Javadoc name={"io.papermc.paper.plugin.bootstrap.PluginBootstrap#bootstrap(io.papermc.paper.plugin.bootstrap.BootstrapContext)"}>bootstrapper</Javadoc>. |
| 69 | +The benefit of registering commands here is that they will be available to datapack functions |
| 70 | +because the command registration happens early enough. |
| 71 | + |
| 72 | +```java |
| 73 | +class YourPluginBootstrap implements PluginBootstrap { |
| 74 | + |
| 75 | + @Override |
| 76 | + public void bootstrap(BootstrapContext context) { |
| 77 | + LifecycleEventManager<BootstrapContext> manager = context.getLifecycleManager(); |
| 78 | + // Same as for JavaPlugin |
| 79 | + } |
| 80 | +} |
| 81 | +``` |
| 82 | + |
| 83 | +### BasicCommand |
| 84 | + |
| 85 | +Paper provides a simple <Javadoc name={"io.papermc.paper.command.brigadier.BasicCommand"}>BasicCommand</Javadoc> |
| 86 | +interface which can be used to define a command in a similar way to Bukkit's `CommandExecutor`. |
| 87 | +There are methods on the <Javadoc name={"io.papermc.paper.command.brigadier.Commands"}>Commands</Javadoc> interface |
| 88 | +to register such commands. |
| 89 | + |
| 90 | +Example registration and implementation of a BasicCommand: |
| 91 | + |
| 92 | +```java |
| 93 | +LifecycleEventManager<BootstrapContext> manager = context.getLifecycleManager(); |
| 94 | +manager.registerEventHandler(LifecycleEvents.COMMANDS, event -> { |
| 95 | + final Commands commands = event.registrar(); |
| 96 | + commands.register("fun", "some help description string", new FunCommand()); |
| 97 | +}); |
| 98 | +``` |
| 99 | + |
| 100 | +```java |
| 101 | +class FunCommand implements BasicCommand { |
| 102 | + |
| 103 | + @Override |
| 104 | + public void execute(@NotNull CommandSourceStack stack, @NotNull String[] args) { |
| 105 | + if (args.length == 1 && args[0].equalsIgnoreCase("start")) { |
| 106 | + stack.getSender().sendRichMessage("<rainbow>Fun activated!"); |
| 107 | + } |
| 108 | + } |
| 109 | +} |
| 110 | +``` |
| 111 | + |
| 112 | +## Arguments |
| 113 | + |
| 114 | +### Built-in arguments |
| 115 | + |
| 116 | +Vanilla has lots of built-in arguments that the client also supports. These can provide better |
| 117 | +syntax and error-checking before even executing the commands. <Javadoc name={"io.papermc.paper.command.brigadier.argument.ArgumentTypes"}>ArgumentTypes</Javadoc> |
| 118 | +has all the argument types available to the API. |
| 119 | + |
| 120 | +For now, you can find specific examples of arguments, among other things, on the [Fabric Wiki](https://fabricmc.net/wiki/tutorial:commands). |
| 121 | + |
| 122 | +### Custom arguments |
| 123 | + |
| 124 | +Custom arguments can be created by implementing the <Javadoc name={"io.papermc.paper.command.brigadier.argument.CustomArgumentType"}>CustomArgumentType</Javadoc> |
| 125 | +interface. See the Javadocs for more information on how they work. |
| 126 | + |
| 127 | +## Lifecycle |
| 128 | + |
| 129 | +Commands are not just registered once at the start, but anytime a reload happens. This can be |
| 130 | +either via Bukkit's reload command (which should never be used and may not always be available) or |
| 131 | +Minecraft's `/reload` command (which can be used), the commands are re-registered by having the |
| 132 | +event handlers called again. |
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