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  • Universidad de Zaragoza
  • Zaragoza, España

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  1. sRAT-RT sRAT-RT Public

    Real time spectral renderer based on the spectral uplifting technique for RGB textures, using OpenGL 4.5. This project was part of my Master's Thesis "Techniques for real-time spectral rendering"

    C++ 1

  2. MSoA-participating-media MSoA-participating-media Public

    Volumetric path tracer for full participating media rendering. Developed as part of the Modeling and Simulation of Appearance course in the MRGCV Master's Program at Universidad de Zaragoza during …

    C++

  3. ComputerVision-Inator ComputerVision-Inator Public

    My code for the final course assignment within the Computer Vision subject at MRGCV (Master's in Robotics, Graphics and Computer Vision), taught at Universidad de Zaragoza (Spain) during the 2023-2…

    Python 2

  4. Pipeline-VR Pipeline-VR Public

    An application that collects and logs data on how users explore VR content, such as 360 videos with ambisonic audio. Developed in Unity for my Final Degree Project and used (with modifications) in …

    C# 1