Widescreen fix for Sherlock Holmes Chapter One
Removes in-engine black bars and switches FOV to hor+
Rose also has a trainer that offers more control over the FOV
Table of contents generated with markdown-toc
- Ensure you have the latest 64-bit Microsoft Visual C++ Redistributable installed.
- Download the latest release
- Extract the contents of the zip so that the SH9 folder in the zip file gets merged with the SH9 folder in your Sherlock Holmes Chapter One installation folder.
- (Optional) Edit
SH9/Binaries/Win64/SUWSF.ini
and setResolution=
to your monitor's resolution. This is only necessary if autodetection does not work for you.
This fix is based off of version 2.0 of my Somewhat Universal Widescreen Fix.
You can edit the SH9/Binaries/Win64/SUWSF.ini
file with your resolution if autodetection does not work for you.
If you get an error such as "Unable to load SUWSF.asi. Error:126", ensure you have the latest 64bit VC Redist installed.
If the Aspect Ratio change doesn't work (i.e. you still have black bars in-game), try renaming the SH9/Binaries/Win64/dsound.dll
to another dll name marked as supporting x64
on this list
- Thanks to killer-m from WSGF discord for the dialogue pillarboxing and better FOV fix!
- Thanks to @RoseTheFlower for helping me with the FOV calculations for v1!
- @ThirteenAG for Hooking.Patterns, IniReader and UltimateASILoader
- @sergey-shandar for getboost
- @codeplea for tinyexpr