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PNG 2 Photon option - Feature Request #7

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X3msnake opened this issue Dec 28, 2018 · 14 comments
Open

PNG 2 Photon option - Feature Request #7

X3msnake opened this issue Dec 28, 2018 · 14 comments
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feature request New feature or request

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@X3msnake
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@NardJ

Would be great if you could add the feature to accept images as a source for compiling a .photon file.

Say we slice from meshmixer to bitmaps and pipe the bitmaps trough VoxelOps and back trough Photon Open Slicer for building the .photon file

@X3msnake X3msnake added the feature request New feature or request label Dec 28, 2018
@X3msnake
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@Photonsters/photonsters

How hard is it to implement this? We really could use this feature to avoid having to create a export to .photon at VoxelOps project

It would be awsome if the OpenSlicer was the the CLI tool to input and output all Slice related files

@NardJ
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NardJ commented Jan 17, 2019

It is not really hard to implement. Will see this weekend if I can put some work into it.

@X3msnake
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X3msnake commented Jan 17, 2019 via email

NardJ added a commit that referenced this issue Jan 19, 2019
Png 2 photon conversion
@NardJ
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NardJ commented Jan 19, 2019

I have uploaded an untested version to development branch. The title says bitmaps, but I assume png files is also ok?

@Antharon
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Yes, png, thanks

@X3msnake
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X3msnake commented Jan 19, 2019 via email

@X3msnake X3msnake changed the title Bitmap 2 Photon option - Feature Request PNG 2 Photon option - Feature Request Jan 19, 2019
@X3msnake
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@Photonsters/photonsters

image

@X3msnake
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@NardJ

Something is Funky

image

image

image

image

@X3msnake
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This is the file built with PFE
image

@NardJ
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NardJ commented Jan 26, 2019

Yep I noticed this too…. my rle compression routine only takes 8 bitdepth images and I fed it with 32bitdepth. I fixed this. Will upload source and a new build later this day.

@NardJ
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NardJ commented Jan 26, 2019

@X3msnake: Fixed this in source at development branch. Can you do a test? If successfull I will make a new build.

@X3msnake
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ok will test tomorrow :)
I will look into the batch file for tyeing VoxelOps and OPSlicer in chain

@NardJ
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NardJ commented Jan 27, 2019

I also implemented User Interface (see #10 ). Although the interface looks like you also choose png as input or output, this does net yet work correctly. Command Line arguments to convert png to photon should be ok, as mentioned above.

@CarolusW
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Is this also implemented in the windows binary? I keep getting ".... does not point to a valid STL/SVG file".

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