Header-only programmable C++14 software 3D renderer.
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https://stackoverflow.com/questions/45785957/opengl-line-rasterization-with-integer-endpoints
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http://graphics-software-engineer.blogspot.com/2012/04/rasterization-rules.html
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https://fgiesen.wordpress.com/2013/02/17/optimizing-sw-occlusion-culling-index/
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https://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation
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https://kitsunegames.com/post/development/2016/07/28/software-3d-rendering-in-javascript-pt2/
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https://bisqwit.iki.fi/jutut/kuvat/programming_examples/75000/
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https://bisqwit.iki.fi/jutut/kuvat/programming_examples/polytut/