FNG mod with infection and nukes, based on fng2. This mod runs on Teeworlds 0.6.
You need a valid C++11 compiler.
bam server_release
Copy autoexec_default.cfg
to autoexec.cfg
. For detailed explanations of
server options, see variables.h
.
./zfng_server
-
Caveats specific to
zfng2
sv_warmup
is not implemented. Instead usesv_zfng_infection_delay
sv_tournament_mode
is not implemented
-
Gametypes from the original
fng2
mod (such asfng2
,fng2solo
,fng2boom
) should still work with a few minor changes- Sacrifice sound has been changed
- Respawn delay has been lengthened slightly
- Frozen players on
fng24teams
are indistinguishable - Spectators are kept in the spectator slots after changing the map