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Piepsii/README.md
  • πŸ‘‹ Hi, I’m @Piepsii

  • πŸ‘€ I’m interested in creating games.

  • 🌱 I’m currently learning things:

    • 🏫 I am studying game design and programming at the Uppsala University in Visby, Sweden.
    • πŸ’» Learning how to use Unity & JetBrains Rider on a Linux system.
    • Learning how to write OpenGL shader code used for real-time 3D graphic computation.
    • Learning game programming patterns and game engine tools in order to create my own at some point (hopefully).
    • Learning the basics of game AI.
    • πŸ““ Writing C++ and C#
  • πŸ’žοΈ I’m looking to collaborate on indie games and FOSS!

  • πŸ“« paulbrandstetter00@gmail.com

  • https://www.linkedin.com/in/paul-brandstetter-69561b224/

Anurag's GitHub stats

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  1. BitBlit-Animation BitBlit-Animation Public

    Uppsala University - 5SD814 - Programming with C/C++ 4: Create a simple explosion animation using bit block transfer logic.

    C++ 1

  2. BehaviorArises BehaviorArises Public

    Uppsala University - 5SD806 - AI Programming: In assignment 3

    C#

  3. Frogger Frogger Public

    Uppsala University - 5SD813 - Programming with C/C++ 3: Computer Games in 2D: Re-create the classic arcade game by Konami.

    C++ 1

  4. OpenGL-SolarSystem OpenGL-SolarSystem Public

    Uppsala University - 5SD805 - Real-Time Graphics Programming for Games 1: Write a program that simulates and renders the solar system.

    C++

  5. SDL-Runner SDL-Runner Public

    Uppsala University - 5SD814 - Programming with C/C++ 4: Create a small running game with Visual Studio and the Simple DirectMedia Layer library.

    C++

  6. TheEventLoopOfLife TheEventLoopOfLife Public

    Uppsala University - 5SD806 - AI Programming: In assignment 1 the task is to create three AI controlled actors (Grass, Sheep and Wolves) that interact with each other based on the Sense/Decide/Act …

    C++