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Generic rectangles in screen coordinates. Functions to test relations between rectangles are supported like overlap, distance, etc.

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Python rectangles

Generic rectangles in screen coordinates. Various methods are given to find if rectangles overlap, the distance between them, etc.

  • A rectangle is made out of four points.
  • Iterating over a rectangle iterates over its corner points.
  • Screen coordinates are used (x grows from left to right, y grows from top to bottom). You can still use negative numbers.
  • Works with both Python2 and Python3

Example

rect1=Rect( 0,  0, 10, 10)
rect2=Rect(80, 50, 10, 10)
print(rect1.distance_to_rect(rect2))

Interface

is_point_inside_rect()

 ______
|    . |
|______|
  • Takes: a Point instance
  • Gives: True or False

overlaps_with()

 ______
|     _|____
|____|      |
     |______|
  • Takes: a Rect instance
  • Gives: True or False

overlaps_on_x_axis_with()

 ______
|      |           
|______|           Sees if the rectangles touch each other
    ______         if they were to be smashed to the top of
   |      |        the sreen.
   |______|
  • Takes: a Rect instance
  • Gives: True or False

overlaps_on_y_axis_with()

 ______
|      |   ______  Sees if the rectangles touch each other
|______|  |      | if they were to be smashed to the left
          |______| of the screen.
  • Takes: a Rect instance
  • Gives: True or False

distance_to_rect()

 ______
|      |             Finds the shortest distance between
|______|             two rectangles. Both edges and corners
        \            are being taken into concideration.
         \ ______    
          |      |
          |______|
  • Takes: a Rect instance
  • Gives: distance in float

Rect

A rectangle is the primary shape of this module. A rectangle is made out of four points (class Point is explained below). Iterating over a rectangle results into an iteration over its corners which essentially are points.

Property Description Type
l_top Left top corner Point
r_top Right top corner Point
l_bot Left bottom corner Point
r_bot Right bottom corner Point
center Center of rectangle Point
width Width of rectangle Float
height Height of rectangle Float
Method Description Takes Gives
copy() Gives a new copy of a rectangle None Rect
iter_edges() Iterates over the four edges of the rectangle None Point, Point
corners_belong_to_edge() Tells if two points are the corners on the edge of the rectangle Point, Point True or False
is_point_inside_rect() Tells if a point is inside the rectangle Point True or False
overlaps_with() Tells if the rectangle overlaps with an other rectangle Rect True or False
align_with_top_edge_of() Moves rectangle to the top edge of given rectangle Rect self
align_with_left_edge_of() Moves rectangle to the left edge of given rectangle Rect self
overlaps_on_x_axis_with() Tells if the rectangle overlaps with an other rectangle if they were both moved to the top of the screen Rect True or False
overlaps_on_y_axis_with() Tells if the rectangle overlaps with an other rectangle if they were both moved to the left of the screen Rect True or False
distance_to_rect() Gives the shortest distance between two rectangles Rect Float

Point

Since rectangle is made out of four points it's reasonable that you will want to know a bit about the class Point. Also keep in mind that some methods of a rectangle take points as an argument.

Property Description Type
x Coordinates on x axis Float
y Coordinates on y axis Point
Method Description Takes Gives
distance_to_point() Gives the distance to a point Point Float
faces_line() Tells if point is facing a line (a tupple of two points) (Point, Point) True or False

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Generic rectangles in screen coordinates. Functions to test relations between rectangles are supported like overlap, distance, etc.

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