Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[bug] Lots of audio dropping out #106

Closed
sayangel opened this issue Jul 19, 2018 · 8 comments
Closed

[bug] Lots of audio dropping out #106

sayangel opened this issue Jul 19, 2018 · 8 comments

Comments

@sayangel
Copy link

Context

We're testing version 6.2.3 and getting a lot of the following errors:

[Warning] [Dissonance:Recording] (12:04:01.300) BasePreprocessingPipeline: Lost 480 samples in the preprocessor (buffer full), injecting silence to compensate
Dissonance.Audio.Capture.BasePreprocessingPipeline.Dissonance.Audio.Capture.IMicrophoneSubscriber.ReceiveMicrophoneData()    Assets/Plugins/Dissonance/Core/Audio/Capture/BasePreprocessingPipeline.cs:175

This results in voice coming in and out intermittently.

Expected Behavior

Audio should not drop out.

Actual Behavior

Audio drops in and out and the error above is shown in the editor whenever it happens.

Your Environment

Include as many relevant details about the environment you experienced the bug in

  • Dissonance version used: v6.2.3

  • Unity version: 5.6.4p2

  • Editor Operating System and version: Windows 10

  • Build Settings: Standalone Windows

@martindevans
Copy link
Member

Is this a regresssion? If so what version of Dissonance were you using before?

Could you raise the logging level to Debug (Window > Dissonance > Diagnostic Settings) and send me the log.

@haydenjameslee
Copy link

(Another team member here) Yes it is a regression. Our main branch is on 6.0.2 and doesn't ever have this problem.

@martindevans
Copy link
Member

Well that's rather concerning!

I'm just about to put out the next version to the store, could one of you email me and I'll send you a copy of that. If the issue persists I'll have to investigate in more detail.

@haydenjameslee
Copy link

Emailed.

@martindevans
Copy link
Member

I've sent you back the Unity 5.6 package of Dissonance 6.2.4. As you'll see from the release notes this version includes a number of bugfixes, including some to the preprocessor which is where you're having problems.

If it doesn't fix your problem please send me the log I mentioned before and I'll get right on investigating it :)

@haydenjameslee
Copy link

We tested 6.2.4 today and didn't notice the bug happening at all. There were still some logs but I've realized we had the Dissonance log severity set to "errors" in our main branch so that's potentially why we haven't seen this warning before.

@martindevans
Copy link
Member

Excellent, It sounds like that's been resolved by the preprocessor fix in 6.2.4. I'll close this issue now, feel free to re-open it if the it becomes a problem again.

@sayangel
Copy link
Author

Thanks as always @martindevans !

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants