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[bug] Lots of audio dropping out #106
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Is this a regresssion? If so what version of Dissonance were you using before? Could you raise the logging level to Debug (Window > Dissonance > Diagnostic Settings) and send me the log. |
(Another team member here) Yes it is a regression. Our main branch is on 6.0.2 and doesn't ever have this problem. |
Well that's rather concerning! I'm just about to put out the next version to the store, could one of you email me and I'll send you a copy of that. If the issue persists I'll have to investigate in more detail. |
Emailed. |
I've sent you back the Unity 5.6 package of If it doesn't fix your problem please send me the log I mentioned before and I'll get right on investigating it :) |
We tested 6.2.4 today and didn't notice the bug happening at all. There were still some logs but I've realized we had the Dissonance log severity set to "errors" in our main branch so that's potentially why we haven't seen this warning before. |
Excellent, It sounds like that's been resolved by the preprocessor fix in |
Thanks as always @martindevans ! |
Context
We're testing version 6.2.3 and getting a lot of the following errors:
This results in voice coming in and out intermittently.
Expected Behavior
Audio should not drop out.
Actual Behavior
Audio drops in and out and the error above is shown in the editor whenever it happens.
Your Environment
Include as many relevant details about the environment you experienced the bug in
Dissonance version used: v6.2.3
Unity version: 5.6.4p2
Editor Operating System and version: Windows 10
Build Settings: Standalone Windows
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