This repository contains my first ever physically-based rendering application, written in C++-17 using the OpenGL core version 3.3 for backwards compatibility.
The repository comes with a versatile install script. It offers support for a wide variety of distributions including Debian, Fedora and Arch/Manjaro Linux. Clone the repository and run the installer like so:
git clone https://github.com/D3PSI/pbrrenderer.git
cd pbrrenderer/
make install
Then, run the application with ./pbr
in the project root directory.
If you want to recompile and automatically run the software, run either make run
or make debug
.
Windows is currently not supported. Support will be added in future versions.
macOS is currently not supported. Support may be added in future versions.
Just simply delete the project folder from disk:
rm -r pbrrenderer
Thanks for the interest in the project!