Full controller support: Creature editor #2449
Labels
priority-3
This is very noticable. It should be completed, certain players would consider it a "must have".
Milestone
Redesign the creature editor from the ground-up with full controller support in mind.
This is mostly done except for a few loose ends:
Edit creature name with controller (onscreen keyboard, see Any prompts to enter text must open a virtual keyboard on screen #2447)Export/import creature with controller (onscreen keyboard? custom file picker? or just let this one go)The text was updated successfully, but these errors were encountered: