Game table: Colocar (one event for a multi-card drop), replay images kept outside the cache (migration 0008), guest image prefetch; UX: disabled buttons explain why, confirmations, busy and retry states, Settings > Storage
Icons page, tag icons, game table catalogue v4 (phantom poison and arrows, notes on cards), replay and loading fixes
docs(game-table): notes, 16 label colours, protocol 4
docs(red): waiting room name and deck changes, Apodo message, protocol 3
docs: arrows between boards, protected battlefield in the UI, going back to an online game Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
docs: protect other players' battlefield in online games; selector rule for entries lists Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Mesa: la carta soltada se queda donde se suelta, sin desaparecer ni deslizarse (en/es)
Mesa: el arrastre no deja la carta en su sitio de antes y se ve en vivo, en grupo y en las miniaturas (en/es)
Mesa: instalación al salir de la mesa, traspaso voluntario del anfitrión, ajustes de sala y banquillo del invitado (en/es)
Red: prueba con procesos reales y SIGKILL al anfitrión; el traspaso tarda unos 30 s (en/es)
Document phase K: host handover without a server Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01X7oLZsQ3STyBm3NGJHyhVB
Phase I review (part): pages checked against the code, security section, spectator events Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01X7oLZsQ3STyBm3NGJHyhVB
Document phase G: several players, layouts, teams, formats, encounters, deaths, absentees and expelling
Document E7/E9/E10 live movement, latency and originals, relay chain, identity export/import and invitation links
Document online play: direct code, room server, playgroups and host migration Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D1FX2mSSiLmrZ8XPsr6rsP