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If you create a point on a block with a yaw of -170 (facing north, but 10 degrees to the east) and a second point with a yaw of 170 (facing north, but 10 degrees to the west), the player gets rotated all the way around (west->south->east) before reaching the desired rotation of 170.
The expected behavior would be to always rotate on the shortest path, which could sometimes mean to rotate through the ±180.0 degree.
The text was updated successfully, but these errors were encountered:
If you create a point on a block with a yaw of -170 (facing north, but 10 degrees to the east) and a second point with a yaw of 170 (facing north, but 10 degrees to the west), the player gets rotated all the way around (west->south->east) before reaching the desired rotation of 170.
The expected behavior would be to always rotate on the shortest path, which could sometimes mean to rotate through the ±180.0 degree.
The text was updated successfully, but these errors were encountered: