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1.18 support #2339
1.18 support #2339
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Is there already effort on going for these four tasks? If not, I will try and contribute |
I am currently working on step 2 (block/item data), should be done in a bit |
PrismarineJS/prismarine-chunk#154 or PrismarineJS/prismarine-chunk#153 will help fix find block |
the choices for materials are
choice 2 would be the cleanest, 1 or 3 probably the quickest but not easy to reuse in 1.19 |
the burger path may require to redefine the definition of material / define a new field in blocks.json like "base dig time" |
materials.json solved |
https://wiki.vg/index.php?title=Pre-release_protocol&oldid=17160 for identifying next steps |
failing blockAt internal test just needs a fix of https://github.com/PrismarineJS/mineflayer/blob/master/test/internalTest.js#L131 |
https://github.com/PrismarineJS/mineflayer/tree/1_18#example doc on how to running specific tests for example |
npm run mocha_test -- -g "mineflayer_internal 1.18.*blockAt"
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for beds we need the new /setblock command to update
if someone can boot minecraft and tell me what it is, it'll be appreciated |
It seems like that the beds got placed correctly. However the multi block change packet seems not to be handled correctly. Is this y level normal?
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now test pass so the next step is PrismarineJS/prismarine-chunk#162 (and some more in mineflayer) for biome dynamic support then testing a bunch of example: calling volunteers on this one |
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needs
for another PR: