Releases: Pshy0/pshy_merge
Releases · Pshy0/pshy_merge
Development Build
Commits
- 1c8991b: updated TFM version to v9.36 (Pshy0)
v0.13
Breaking Changes:
- Automatically updating the map name for new players is now done by
pshy.bases.new_player_ui_updates
Changes:
- Fixed a very rare crash in scripts using
loopmore
. - Fixed other possible crashes.
- The script loader is displayed whether authors can log in as admin and who is hard-coded as admin.
- Module
pshy.audio
- Changed many sound commands, see help.
- You can now play music by category ("epic", "casual", "fight"...).
- Musics will loop, and if you use a category, are played at random.
- New players should hear the music when the next one is playing.
- Pacmice:
- Added 4 new pac-cheese colors.
- Added command
!pacstyle
to enforce the style of the pac-cheese. - You can now add up to 6 players as pac-cheese (previously 2).
- Fixed a very rare crash.
- Fixed the
!skip
command not skipping immediately. - Fixed the module name disappearing when a player enters the room.
- VS:
- Epic musics !!!
- Winners are temporarily made larger instead of being turned into vampires.
v0.12.26
Changes:
- Updated TFM version to
v8.73
. - Admin commands are now logged like other players, except the commands of the room loader.
- Made
!colorpicker <target_player>
show, to the command runner, what color was chosen by the target player. - Added a racing map to the vanilla racing rotation.
chickengame
is now runnable in the tribehouse.- Removed entibot features (the bot is no longer available).
v0.12.25
v0.12.24
v0.12.23
Changes:
- Emoticons:
- Added an emoticon, replacing the small cheese emoticon.
- Fixed F8 not playing an emoticon.
- Backgrounds:
- Added a
!background(bg)
command to change the background image. - Added a
!autobackground(autobg)
command to make the background image change every map.
- Added a
- Sounds:
- Added an option to cause a music to loop when using
!music
. - Removed audio jammed musics 17, 20, 35 and 36.
- Added an option to cause a music to loop when using
v0.12.22
v0.12.21
Changes:
- Removed command
!playsound
. - New sound module, available in
essentials.everything
:- The command
!sound
replaces!playsound
. - The command
!music [index/name] [volume]
plays a music. - The command
!ambient [index/name] [volume]
plays an ambient sound. - List music and ambient sound indices with
!musics
and!ambients
respectively. - Stop music and ambient sound with
!stopmusic
and!stopambient
respectively.
- The command
Nature ambients (for lobby?):
- 1
- 5
- 6
- 8
Music playlist suggestion for vs:
Intro:
- 8
- 34
Tense: - 2
- 4
- 5
- 7
- 14
- 15
- 16
- 20
- 21
- 26
- 27
- 28
Finale: - 6
- 10
- 37 (stops brutally)
- 38 (stops brutally)
- 39 (stops brutally)
- 40 (stops brutally)
Victory sound: - 30 (short)
Defeat sound: - 26 (short)
Musics for Death Maze:
- 4 ("cite18/musique/desert1")
- 5 ("cite18/musique/desert2")
- 21 ("deadmaze/intro")
Ambients for Death Maze: - 2
- 3
- 12
- 24
- 29
- 31
v0.12.20
Compiler Changes:
- Logging "reading" instead of "loading" to avoid confusion (so that the last read script is not mistaken for the faulty one on crashes).
Module Changes:
- Custom Emoticons:
- Added enough emoticons to fill gaps in keys.
- Moved vanilla emoticons away to modifier keys.
- Updated emoticon location to match the new TFM one.
- VS:
- Added back emoticons.
- Free Emojis:
- Keys changed to not collide with custom emoticons. They are now LEFTBRACKET, EQUALS, SEMICOLON, F11 and F12.
- Scripts should be slightly smaller, and load unnoticeably faster.
- Commands can now be added directly to a
__MODULE__.commands
table (You do no longer need to require the command list module). They should therefore be much easier to add. - Fixed
!stopmodule
and!reloadmodule
using the same local function name (this may or may not have caused issues). - Various other minor fixes.
v0.12.18
Changes:
- Added sounds to custom bonuses.
- Added a
!addbonus <bonus_type> [x] [y]
command, to summon a bonus on the map. - Added a new map to the vanilla vs rotation.
- Fixed
BonusFish
not working in some cases. - Fixed
BonusStrange
's function being run twice. - Fixed typos in in-game help.