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[Feature request] Make NPC dialogs more realistic/reactive #92

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HDembinski opened this issue Mar 22, 2023 · 1 comment
Open

[Feature request] Make NPC dialogs more realistic/reactive #92

HDembinski opened this issue Mar 22, 2023 · 1 comment
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enhancement New feature or request game Issues related to the Amiga game

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@HDembinski
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Is your feature request related to a problem? Please describe.

Many NPCs and quest-givers do not react to changes to the game world. For example, lord Georg of Spannenberg and his wife still talk about his problems even when you already solved them. This is breaking immersion into the game world.

Describe the solution you'd like

Update the initial text that the NPC generates when you speak to it when certain world events have happened that affect this NPC, e.g. let Georg of Spannenberg greet and thank the brave heros that solved his problems.

@HDembinski HDembinski added the enhancement New feature or request label Mar 22, 2023
@HDembinski HDembinski changed the title [Feature request] Make NPC dialogs more realistic [Feature request] Make NPC dialogs more realistic/reactive Mar 22, 2023
@Pyrdacor
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Hi this is already an issue in the original game. There are some open issues over at the repo for the original and also in the repo for Ambermoon Advanced:

As Ambermoon.net uses the game data from the Amiga game (which includes the texts and events), this issue is better located there. So I will transfer it to that repo.

Btw in Ambermoon Advanced I tried to already improve it for new NPCs and NPCs I adjusted for new quests. Of course there is still work to do.

@Pyrdacor Pyrdacor transferred this issue from Pyrdacor/Ambermoon.net Mar 23, 2023
@Pyrdacor Pyrdacor added the game Issues related to the Amiga game label Mar 24, 2023
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Labels
enhancement New feature or request game Issues related to the Amiga game
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