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Cory Smith edited this page Sep 1, 2022 · 3 revisions

The _SNDPAUSE statement pauses a sound using a handle from the _SNDOPEN function.

Syntax

_SNDPAUSE handle&

Description

  • Continue playing by calling _SNDPLAY handle&
  • In versions prior to build 20170811/60, the sound identified by handle& must have been opened using the _SNDOPEN to use this function.

See Also

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