Automatic boss spawner for terraria. Spawns personally selected bosses and minions in defined arenas
- Re-add minion spawning
- Changed default layout to stop crash OnUpdate.
- Changed OnUpdate section so layout shouldn't matter.
- Updated to ApiVersion(1, 14); Now works on Terraria 1.2
- Should now be able to support infinite arenas.
- No longer needs 'arena' as default region
- Cleaned up (some) messy code, may function better now
- Rename from BossSpawner2 to AutoBoss+
- Removed usage of OnUpdate; replaced with System.Timers
- Added more error notification when /boss reload fails
- [Untested] Added ability to create custom message colours for AutoBoss messages
- Added the ability to view configuration options. Briefly added ability to change configuration options in-game, but removed that function
- Added some [Note] tags to the config. [Note]s can be deleted.
- Added some code comments in the _Timer. Will potentially populate the rest with comments if I get bored
- Removed some stupid stuff and made it nicer
- Fixed failed lists
- [Untested] Fixed timer still counting while bosses are alive, and then spawning more (even if the battle is not finished)
- Added a region check for bosses that triggers every 3 seconds: If they're not in any of the boss regions, it will teleport them back to the first boss region in the config list.
- In addition to this, if the bosses are teleported x times (config defined), the battle is ended and the bosses are killed.
- Added changelog to README.md, because why not?
- Cleaned up a LOT of messy code.
- Spawns etc now work correctly
- Basically everything works better
- Fixed stuff up a lot. Spawns now work, continuous works, various other things work. Only bit missing is minion spawns