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  1. Chewman-Vulkan Chewman-Vulkan Public

    Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL

    C++ 64 3

  2. Compile-time size of the field in bi... Compile-time size of the field in bit field struct (with C++11 restrictions)
    1
    // I've needed a constexpr way to get a size of the bit fields in struct (i.e. number of bits).
    2
    // Also, I needed it to work in Visual Studio 2015 (SP3), which is not yet fully support C++14,
    3
    // so constexpr functions could only use a single return statement and (almost) nothing more.
    4
    // After some time I've come up with this solution. It should work with any C++11 compiler.
    5
    // It has some limitations (it only works with unsigned fields).
  3. Space-Runner Space-Runner Public

    Space Rush 3D is a cross-platform runner style game, written in C++ and Ogre3D

    C++ 5 1