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Several games fails on Invalid RSX method #2359
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In some cases, like DMC4 it helps to set minimal possible resolution - 720x480. |
Set resolution to 720x480 helps with games DmC, DMC4 and MotoGP 13 I also checked a trace logs: Conflict Denied Ops
Infamous 2
3D Dot Game Heroes
Fast & Furious Showdown
Hot Wheels World's Best Driver
MotorStorm 2
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I see a lot of Unimplemented type 1 if I'm looking at right place it's: rpcs3/rpcs3/Emu/RSX/gcm_enums.h Line 678 in 1669d0f
type 1 = CELL_GCM_ZPASS_PIXEL_CNT = 1 |
CHAOS;HEAD Love Chu Chu!
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0xe944 method seems related to cellDbgRsxParseFlipCommand. |
steins;gate hiyoku renri no darling (BLJM-60464) seems to also have issue
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ModNation™ 無限のカート王国 体験版 [NPJA90132]
WipEout® HD NPHA80039
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RDR |
GTA V |
RDR F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x6678 (arg=0x0) F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0xdec0 (arg=0x0) |
Sonic Generations F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0xc (arg=0x0) FYI I pressed resume after the RSX error. |
Steins;Gate [BLES02142] also causes this issue, fails to go to intro. F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0xfffc (arg=0xffffffff) |
@darkredflame there's already an issue opened for that one |
inFamous Demo [NPEA90043]:
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Maji de Watashi ni Koi Shinasai! R [BLJM60430]:
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Call of Duty 3 [BLES00016] also has this error message.
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Need to gather information on which of these are corruptions and which are just unimplemented. Please retest with #2567 and notify if it is fixed or not. |
That build bypasses the purple invalid RSX method error message i got for call of duty above, and allows me to go to the intro. I do get a bunch of red invalid RSX method errors though. |
For Steins;Gate [BLES02142], the error message is changed to the error message below and crashes RPCS3 with the following error message.
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C;HLChuChu [BLJM60543] ·W 0:00:03.600727 {rsx::thread} RSX: unaligned command: Unknown/illegal method [0x00003fff] (0x3fff from 0xffff) Robotics;Notes [BLJM60446] ·W 0:00:00.852644 {rsx::thread} RSX: unaligned command: Unknown/illegal method [0x00003fff] (0x3fff from 0xffff) Steins;Gate Hiyoku Henri no Darling [BLJM60464] ·W 0:00:04.093953 {rsx::thread} RSX: unaligned command: Unknown/illegal method [0x00003fff] (0x3fff from 0xffff) |
Robotics;Notes [BLJM60446] ·W 0:00:00.852644 {rsx::thread} RSX: unaligned command: Unknown/illegal method [0x00003fff] (0x3fff from 0xffff) |
Don't post several replies, add them all on one. I've merged them |
PR has been updated with a better fix (hopefully). Please retest with the games that were crashing. |
RDR |
RPCS3 build 0.0.2-4206 (PR #2582): https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.2-4206 Game: 3D Ultra MiniGolf Adventures 2 - Demo [NPEB00287] |
Ni No Kuni: Wrath of the White Witch [NPUB30932] RPCS3 v0.0.4-6212-0b3fbf1d Alpha | HEAD Vulkan
failed when level loads after cutscene skipped |
Ni No Kuni: Wrath of the White Witch [NPUB30932] RPCS3 v0.0.4-6222-6e9b064a Alpha | HEAD Vulkan just after savegame loads
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Ni No Kuni: Wrath of the White Witch [NPUB30932] RPCS3 v0.0.4-6222-6e9b064a Alpha | HEAD Opengl in middle of ingame engine cutscene
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@vasiliyaltunin No need to keep posting errors from the same game |
But they different each time |
All of them are caused by the same issue which will likely give different message data each time since memory is corrupted. As long as it has the same message saying FIFO queue was lost then its the same bug. |
Ok i get it |
I have problem in top spin 4 but ido not know how fix it... please any one. E {rsx::thread} RSX: Blit request denied because the source region does not fit! |
@babosha81 None of those errors are RSX methods, so not related to this issue. |
Just noting that this issue occurs, even after the cutscene fixes of #4401, which shouldn't have an effect on this issue anyway. |
I wanted to report that with the game NiNoKuni setting process priority of RPCS3 to "real time", other than giving a great speed boost, also seems to get rid of the random crashes (at least during first part of the game I haven't been able to reproduce a single crash, don't know later); maybe this is something that should be investigating further to understand if and then why it is happening... |
Forgot to mention that this trick is useful prevalently with OpenGL, because Vulkan still has issue #3973 that crashes NiNoKuni randomly no matter what process priority you set |
This also happens with Trash Panic (NPUA80247). RPCS3 v0.0.5-6692-98b715d8c Alpha | HEAD |
Mortal Kombat vs. DC Universe [BLUS30246] F {rsx::thread} class std::runtime_error thrown: Invalid location (offset=0xadb0000, location=0x201fbf00) |
E {RSX [0x0aab11c]} RSX: Invalid RSX method 0xb178 (arg=0xc8100001) J stars victory vs plus |
Consider closing, most of it is fixed already. Remaining problems should be reported on newly created issues instead. |
Tested with a1189fa
I'll add more after finding
3D Dot Game Heroes
LOG
Condemned 2: Bloodshot
LOG
Devil May Cry 4
LOG
Fast & Furious Showdown
LOG
Hot Wheels World's Best Driver
LOG
Lair
LOG
Motorstorm 2
LOG
MotoGP 13
LOG
Conflict Denied Ops
LOG
Modnation Racers
LOG
Infamous 2
LOG
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