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  1. Velocity Velocity Public

    An open-source, extensible game engine written in Java. It supports various rendering backends via the Velocity Extensible Renderer Architecture.

    Java 1

  2. Velocity-Tilemap-Editor Velocity-Tilemap-Editor Public

    A tilemap editor for the Velocity game engine. Based on Velocity v0.6.3.4-dev

    Java

  3. Velocity-CPP Velocity-CPP Public

    An industry-grade game engine written for multiple platforms in C++. The base engine files will be hosted here, with extension modules that can optionally be statically linked in.

    C++ 1

  4. pipelined-quadcore-cpu pipelined-quadcore-cpu Public

    An experimental CPU emulator with 4 cores and a fully-fledged MMU/MPU system. It is based on modern CPUs, though the out-of-order engine has been removed for some simplicity.

    C++