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Merge pull request #834 from ModdedMarionette/reactivedrop_beta
Continuous integration #1936: Commit 7d3d308 pushed by BenLubar
November 9, 2024 20:57 7m 45s reactivedrop_beta
November 9, 2024 20:57 7m 45s
Overhauled the burn duration calculation + Relavent changes
Continuous integration #1935: Pull request #834 synchronize by ModdedMarionette
November 9, 2024 00:15 7m 52s ModdedMarionette:reactivedrop_beta
November 9, 2024 00:15 7m 52s
Overhauled the burn duration calculation + Relavent changes
Continuous integration #1934: Pull request #834 synchronize by ModdedMarionette
November 8, 2024 22:50 7m 40s ModdedMarionette:reactivedrop_beta
November 8, 2024 22:50 7m 40s
Overhauled the burn duration calculation + Relavent changes
Continuous integration #1933: Pull request #834 synchronize by ModdedMarionette
November 8, 2024 22:46 7m 47s ModdedMarionette:reactivedrop_beta
November 8, 2024 22:46 7m 47s
add a safety check to avoid a crash in case a flamer gets deleted bet…
Continuous integration #1930: Commit bf03ee4 pushed by BenLubar
November 7, 2024 18:40 7m 19s reactivedrop_beta
November 7, 2024 18:40 7m 19s
Merge pull request #833 from ModdedMarionette/reactivedrop_beta
Continuous integration #1929: Commit 17a4267 pushed by BenLubar
November 7, 2024 18:21 7m 29s reactivedrop_beta
November 7, 2024 18:21 7m 29s
weapon sound improvements from beka
Continuous integration #1922: Commit 9d11dd5 pushed by BenLubar
October 18, 2024 22:11 7m 25s reactivedrop_beta
October 18, 2024 22:11 7m 25s
single pistol entity
Continuous integration #1921: Commit f20e8e6 pushed by BenLubar
October 16, 2024 17:14 7m 53s reactivedrop_beta
October 16, 2024 17:14 7m 53s
fix mining laser deactivating while fire button is held.
Continuous integration #1920: Commit f039ad9 pushed by BenLubar
October 15, 2024 01:11 7m 16s reactivedrop_beta
October 15, 2024 01:11 7m 16s
fix max players dropdown resetting to 4 if members/numSlots hasn't be…
Continuous integration #1919: Commit 4d3d394 pushed by BenLubar
October 11, 2024 19:01 8m 6s reactivedrop_beta
October 11, 2024 19:01 8m 6s
allow auto reload to start while fire delay is active (manual reload …
Continuous integration #1918: Commit 9874d4f pushed by BenLubar
October 9, 2024 16:50 8m 39s reactivedrop_beta
October 9, 2024 16:50 8m 39s
generated a new moddefaults file
Continuous integration #1917: Pull request #819 synchronize by mithrand0
September 4, 2024 19:32 7m 53s feature/update-cpu-gpu-defaults
September 4, 2024 19:32 7m 53s
generated a new moddefaults file
Continuous integration #1916: Pull request #819 opened by mithrand0
September 4, 2024 19:27 7m 44s feature/update-cpu-gpu-defaults
September 4, 2024 19:27 7m 44s
shield bubble visuals WIP; not yet ready, even for beta
Continuous integration #1915: Commit 0b3a6dc pushed by BenLubar
August 26, 2024 21:38 6m 55s reactivedrop_beta
August 26, 2024 21:38 6m 55s
push inanimate objects based on their mass. an object that weighs 1 t…
Continuous integration #1914: Commit 07a1a61 pushed by BenLubar
August 23, 2024 22:10 7m 25s reactivedrop_beta
August 23, 2024 22:10 7m 25s
solve Source Engine's trouble rendering zbalermorna vowels by never
Continuous integration #1913: Commit 7a6200b pushed by BenLubar
August 21, 2024 16:25 6m 52s reactivedrop_beta
August 21, 2024 16:25 6m 52s
don't reuse this specific string. see https://github.com/ReactiveDrop…
Continuous integration #1912: Commit 48b6863 pushed by BenLubar
August 18, 2024 08:25 7m 16s reactivedrop_beta
August 18, 2024 08:25 7m 16s