Skip to content

RebeccaNovis/Escape_Room

Repository files navigation

Escape_Room

my individual VR game

The scene you want to start in is called "WelcomeRoom"

Unity Assignment 1: Unity Game Sounds

  1. I implimented a constant looping ambiance in every room which is attatched to the "creepy ambient" empty object
  2. In the first room, there is a test tube (right now just a cylinder) that plays a mechanic sloshing sound on loop, and changes in volume based on the player's dispace
  3. In the third room (The scene is named "SecondSlotPuzzle." There is art on the left wall in this room as well as a half wall on the right that obscures a purple battery (right now just a rectangle)) When you get close enough to the purple battery, a short jingle plays, signifying that you figured out part of the solution. This sound only plays once, but it is a 3D sound.
  4. the button in the first room plays a clicking sound when you press it. I have not added this to the rest of the buttons yet.

Unity Assignment 2: Unity Reverb Zones I added a hallway reverb zone in each room, since I think the subtle echo is fitting for the hallway-like rooms my game is comprised of.

About

my individual VR game

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published