A new Minecraft server implementation in C# which aims to be high-performance & extensible.
We are currently in heavy development and pre-alpha. So expect a lot of missing features and bugs. Also, please note that we're doing this as a hobby project, so please don't judge us for slow development :)!
Recube is a fairly new open-source Minecraft server implementation, written entirely in C#. The goal is to create a new, fast and highly extensible server (e.g. you have full access to the network part and can interpolate it)
We're glad you want to help!
Did you find a bug, an exploit or have a suggestion? Wait no more! File an issue right here
Found a security issue? Take a look at GitHub's new security filing feature! Click me
Want to help us to develop this awesome project?
Check out our Contribution Guidelines(coming soon).
Thanks to these awesome people who make this project possible!
- The Minecraft Coalition - for the protocol specification
- The DotNetty Team - for creating an awesome C# implementation of the great Netty library
- JamesNK - for creating Json.NET
- The NLog Team - for creating an awesome logging framework
- fragmer - for creating the fNbt library
- Microsoft and the .NET Core Team - for creating this awesome language!
Check out our LICENSE file