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RedWirePlatinumTwo edited this page Nov 14, 2022
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- Download Minecraft v1.19.2 - 43.1.47 on https://files.minecraftforge.net/net/minecraftforge/forge/ (If you don't have it, click on this link, which will directly download the installer https://maven.minecraftforge.net/net/minecraftforge/forge/1.19.2-43.1.47/forge-1.19.2-43.1.47-installer.jar)
- Run the installer jar file with java. If you don't have it, you can install java from here https://www.java.com/en/download/
- Go to the Java Edition install directory (C:\Users\username\AppData\Roaming\.minecraft) and find a folder named "mods" (or make one)
- Copy (or cut) and Paste RedWiresMod.jar into that folder
- you're done :)))
- Nothing.. really. I guess you could call this a quality-of-life mod with a side of shitposting.
- This mod was made entirely in MCreator.. because I don't know anything about java coding LOL.
Report it on https://github.com/RedWirePlatinumTwo/RedWiresMinecraftMod/issues please and ty.
For info on items, see the Table of Contents. (also this wiki is currently under re-construction)
- Bonemeal is useable on sugarcanes.
- Overwritten the magma block and cactus smelting recipes. Making green dye is done through the crafting table instead of the furnace.
- Regeneration potions can be made into Poison potions with a fermented spider eye.
- Killing entities gives you points based on their max health x10, except for the wither which gives 9,000,000 points and the ender dragon giving 27,000,000.
- Crying obsidian can be smelted or blasted into regular obsidian
- If weaponspam is set to true, freeze time will stack for withers.
- Harvesting wheat with an item with the Fortune command will give you more wheat instead of just more seeds.
- Armor Swapping. This works by right clicking with an armor item in your hand, and it'll swap out the current item you're wearing and equip the item in your hand.
- Toggles whether blocks should be consumed when you use the auto-bridger.
- Literally just '/kill @e[type=item]' but shortened.
- Lets you choose whether to keep the cooldowns for modded bows + guns off or on.
- Toggles whether blocks should be consumed when you shoot the block placing bow.
- Teleports you back to your last death spot. Apparently this was a thing in early Minecraft versions, so I simply added it back.
Similar to the /enchantment command, this is based on the whatever entities are holding in their main hand.
- durability
[entity]set[amount]- Sets the item durability to the given amount - durability
[entity]damage[amount]- damages the item by the given amount. - durability
[entity]reset - makes the item good as new.
- Flings specified entities.
- Lets you repeat a command a given amount of times, max 1,000.
- Lets you set the health of specified entities. Minimum health limit is 1.
- Lets you despawn certain entities if you don't want to hear their death sound (like wolves). Will ignore players.
- Deals a specified amount of damage to the given entities.
- Lets you set the hunger to specified players.
- Lets you choose whether to let players build or not.
- Lets you make an explosion at a specified position with a specified explosion power.
- Smite your enemies.
- Makes the first entity in the command ride the second entity.
- Required params:
itemandpos - Optional params:
-
amount: the stack size of the ground item. -
pickupdelayinticks: the pick up delay.. in ticks. just as it says. -
candespawn: whether or not this item will despawn after a while.