A go game in go. One part is client which opens a TCP connection to a specific port and IP. The other part is a server which can accept connections from players. The first player is put in a waiting spot. When the second player connects a go game is created and random starting colors is choosen. The server sends out a updated game struct to both players and waits for commands from both. Each command that is sent is checked for validity.
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A go game in go
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Reicher/gogo
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