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Force Eye Mode with Android OES #213

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travismmorgan opened this issue Nov 2, 2019 · 7 comments
Closed

Force Eye Mode with Android OES #213

travismmorgan opened this issue Nov 2, 2019 · 7 comments
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Android Android platform

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@travismmorgan
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Describe the bug
Setting the 'Update Stereo Material' Force Eye Mode does not work when Android Fast OES Path is enabled.

Your Setup (please complete the following information):

  • Unity version: 2019.1.8
  • AVPro Video version: 1.10.1
  • Operating system version: Android 8.1.0
  • Device model: Pico Goblin 2

To Reproduce

  1. Enable Fast OES Path
  2. Set 'Force Eye Mode' to Left
  3. See stereo video still renders both eyes/3D
@MorrisRH MorrisRH added the Android Android platform label Nov 5, 2019
@Ste-RH
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Ste-RH commented Nov 7, 2019

@travismmorgan

'Force Eye Mode' does not currently exist in the OES shader (AVProVideo-VR-InsideSphere-AndroidOES.shader)...

So have you brought over the relevant parts from the shader that does include it? (AVProVideo-VR-InsideSphere-StereoUV.shader)

@Ste-RH Ste-RH self-assigned this Nov 7, 2019
@travismmorgan
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Confirmed modifying the OES shader to include the Force Eye components from the regular shader fixes this issue.

@Ste-RH
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Ste-RH commented Nov 8, 2019

Awesome

@Ste-RH Ste-RH closed this as completed Nov 8, 2019
@bhermer
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bhermer commented Jan 27, 2021

Hi, we are having htis same problem. What was the fix? we are on the last up to date version 1. Really dont want to may a huge upgrade to version 2

@Ste-RH
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Ste-RH commented Jan 27, 2021

I will post up a modified shader @bhermer. Just need to test it...

@Ste-RH
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Ste-RH commented Jan 27, 2021

@bhermer Here is a modified script that supports the 'Force Eye Mode' when OES is enabled on Android

AVProVideo-VR-InsideSphere-AndroidOES.zip

@bhermer
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bhermer commented Jan 27, 2021 via email

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