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Force Eye Mode with Android OES #213
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'Force Eye Mode' does not currently exist in the OES shader (AVProVideo-VR-InsideSphere-AndroidOES.shader)... So have you brought over the relevant parts from the shader that does include it? (AVProVideo-VR-InsideSphere-StereoUV.shader) |
Confirmed modifying the OES shader to include the Force Eye components from the regular shader fixes this issue. |
Awesome |
Hi, we are having htis same problem. What was the fix? we are on the last up to date version 1. Really dont want to may a huge upgrade to version 2 |
I will post up a modified shader @bhermer. Just need to test it... |
@bhermer Here is a modified script that supports the 'Force Eye Mode' when OES is enabled on Android |
Your a legend. Thank you
…On Wed, 27 Jan 2021, 18:50 Ste Butcher, ***@***.***> wrote:
@bhermer <https://github.com/bhermer> Here is a modified script that
supports the 'Force Eye Mode' when OES is enabled on Android
AVProVideo-VR-InsideSphere-AndroidOES.zip
<https://github.com/RenderHeads/UnityPlugin-AVProVideo/files/5882384/AVProVideo-VR-InsideSphere-AndroidOES.zip>
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Describe the bug
Setting the 'Update Stereo Material' Force Eye Mode does not work when Android Fast OES Path is enabled.
Your Setup (please complete the following information):
To Reproduce
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