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Steam update fail, possibly causing clients to not connect? #41
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update: I tried a few other releases for a dedicated docker server and each connected fine. So maybe it's related do the build? |
Try again tomorrow. Tuesday is patch day for Steam. I'll investigate if it is still present then 👍 |
Also just to clear some things up:
This wouldn't affect Steam being able to update. Open ports allow connections in, but you can still connect to the Internet without them.
We don't know yet if there is any issue with ports. All we know is that Steam cannot connect to the Internet / Steam servers, or Steam pushed a bad Client update. The logs indicate that everything is working. I can't see any issue from them. What is the output of the command: ss -l | grep -E "16261|8766" |
Finally, I am hoping that it isn't, but it may be related to #42 |
@xBeEatNUx Is this issue still happening, or was it just a Tuesday thing? |
Not sure I fought with it and decided to go with someone’s else’s build. |
No worries. It doesn't seem to have happened to anyone else in the meantime, so I'll close this now. Glad that you figured something out anyway! 👍 |
Not sure if people did what I did or just didn’t report it. Were you not able to try it ? |
I tried it. It seems to be fine. I still have to make the change to add the new UDP port, but that isn't preventing people from joining. |
Describe the bug
Upon pulling the image and running the docker, Steam fails to update.
This may be causing steam clients to not able to connect even though Steam is enabled.
I have all proper ports open on the docker side and network side and nothing is connected.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Steam updates the version, fails tries again, fails and reverts to old version
Desktop (please complete the following information):
Additional context
Just not sure why this container is not passing through the ports correctly. Every other VM is working and port forwarding is working.
_zomboid-dedicated-server_logs.txt
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