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Interpreter for a Lisp like programming langage. Works with Unity. Used in https://anthony-rey.itch.io/morstairs

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G--

Craft an interpreter using s-exp but with a C-like way of things (aka, writing grammars is hard when not using s-exp) The goal was not to write a "real" Lisp (The 'G' stands for Garbage anyway)

The interpreter has 1 main problem :

  • It kinda handles everything as Strings ..

Features :

  • Lexically scoped functions and variables (let)
  • Globally scoped variables (set)
  • Function (with and without parameters)
  • Passing function (parameterless) as parameters
  • Recursion (with and without parameters) (beware of the stackoverflow...)
  • Print to repl
  • Read repl
  • Boolean logic
  • Control flow
  • Type predicates
  • Random number generation
  • Lambdas

Sample usage in Morstairs

(%% 
    (translate-set-prefix "INN")
    (set inn-cost 5)

    (function bye 
        (say MERCHANT "See ya !" "Inn/bye"))

     (function sleep
            (if (team-close)
                 (%%
                     (say-audio "Inn/5gp")
                     (choices MERCHANT (cc "It will cost you " (ret inn-cost) " GP.")
                       (choice "Sleep"
                                   (if (team-has-enough-cash (ret inn-cost))
                                        (%%
                                            (say MERCHANT "Here's the key, have a good sleep !" "Inn/key")
                                            (dialog-event (sleep-event (ret inn-cost) "InnSleepMarker")))
                                        (%% 
                                            (say MERCHANT "But, where's the money !!" "Inn/nocash"))))
                       (choice "No thanks" (bye))))
                   (%%
                        (say MERCHANT "Your group is too scattered.." "Inn/moulin"))))	  

    (dialog 
        (protagonists (protagonist MERCHANT (get-target-name)))
        (messages
			(say MERCHANT "Heya !" "Inn/hey")
			 (say-audio "Inn/bon vent")
             (choices MERCHANT "Whatcha want ?" 
				(choice "Sleep" (sleep))
				(choice "Nothing" (bye))))))		

Recursion


(%% 
    (function recursion count 
        (%% 
             (when (< (ret count) 100)
                (%%  
                     (print (ret count))
                     (recursion (+ 1 (ret count)))
                     (print (ret count)))))) 
    (recursion 0))   
    

A game of more or less

(%% 
    (function get-random-number min max 
        (random (ret min) (ret max)))
        
    (function game tries number min max
        (%%
            (print "Please choose a number beetwen " (ret min) " and " (ret max))
            (let choice (read)
                (%%
                    (if (and (== (ret choice) (ret number)) (not (== tries 0)))
                        (print "Congratulation ! You won")
                        (%%
                            (when (< (ret choice) (ret number)) (print "It's bigger !"))
                            (when (> (ret choice) (ret number)) (print "It's smaller !"))
                            (print (- (ret tries) 1) " left !")
                            (if (== 0 (- (ret tries) 1))   
                                (print "No more tries.. You loose !")
                                (game (- (ret tries) 1) (ret number) (ret min) (ret max)))))))))
                            
    (let min 1
        (let max 100
            (game 10 (get-random-number (ret min) (ret max)) (ret min) (ret max)))))

The meanest fizzBuzz test ever (please stop asking me this in interviews...)

(%%   
    (function isFizz num 
        (== 0 (% (ret num) 3)))
        
    (function isBuzz num 
        (== 0 (% (ret num) 5)))
        
   (function isNeither num 
        (not (or (isFizz (ret num)) (isBuzz (ret num)))))     

   (function letsgo counter max 
        (when (< (ret counter) (+ (ret max) 1))
            (%%
                (print 
                    (when (isFizz (ret counter)) "Fizz")
                    (when (isBuzz (ret counter)) "Buzz")
                    (when (isNeither (ret counter)) (ret counter)))
                (letsgo (+ (ret counter) 1) (ret max)))))
            
   (letsgo 1 100))

Sample program with random stuff

(%% 
    ;; This is a comment it will be ignored by the interpreter ;;
	(function with-params a b c
	    (print (ret a) " " (ret b) " " (ret c)))
 
	(with-params 1 2 3)
	
	(function recur-with-params a
	    (%% 
	        (print (ret a))
	        (if (== (ret a) 100)
	           no 
               (recur-with-params (+ 1 (ret a))))))
	        
	(recur-with-params 1)
	    
	(function yes/no/loop
        (let answer (read)
            (if (== (ret answer) yes)
                (print "Fine !" "")
                (%% 
                    (print "That's not quite what I want to hear ...")
                    (yes/no/loop)))))
                    
    (function yes/no
            (let answer (read)
                (if (== (ret answer) yes)
                    yes
                    no)))

	(print "Welcome to my world !")
	(print "First of all, what is your name ?")
	(let name (read)
        (%% 
            (print "Ok so your name is " (ret name) " !")
            (print "I hope you're not a faint of hearth, my little " (ret name) " !")
            (yes/no/loop)
            (print "Which reminds me... Do you like cookies ?")
            (let cookie (yes/no) 
                (if (== yes (ret cookie)) 
                    (print "You're a fine chap !")
                    (print "We'll deal with this later...")))))) 
                

Weird stuff with scopes :

(%% 
    (set i 0)
    
    (function while c b
        (if (== no (apply (ret c)))
            (%%
                (apply (ret b))
                (while (ret c) (ret b)))
            no))   
                   
    (function body 
        (%%
            (print (ret i))
            (set i (+ 1 (ret i)))))  
                         
    (function cond 
        (< 100 (ret i)))   

    (while cond body))    

In the REPL you can declare anything

(+ 1 2 3)
6
(- 34 2)
32
(print (+ 1 2))
3