R&D lab by /RickyC0626
Learning through research, design, and experimentation
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Using Perlin Noise to procedurally generate terrain in Unity3D
C#
Repositories
Showing 10 of 12 repositories
live-canvas
Public
A collaborative canvas powered by Liveblocks
RickyC0626-experiments/live-canvas’s past year of commit activity
TypeScript
0
0
0
0
Updated Jun 30, 2023
odict-web
Public
An blazingly-fast online dictionary powered by ODict
RickyC0626-experiments/odict-web’s past year of commit activity
JavaScript
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0
0
0
Updated Jun 8, 2023
RickyC0626-experiments/learn-go-with-tests’s past year of commit activity
Go
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0
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1
Updated Feb 25, 2023
RickyC0626-experiments/simple-rails-blog’s past year of commit activity
Ruby
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30
Updated Jan 19, 2023
RickyC0626-experiments/boardgame.io-tutorial’s past year of commit activity
JavaScript
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MIT
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0
17
Updated Jan 7, 2023
ts-game
Public
Learning TypeScript and Unit Testing by making a game
RickyC0626-experiments/ts-game’s past year of commit activity
TypeScript
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MIT
0
0
22
Updated Dec 24, 2022
manim-syntax
Public
Generate syntax trees in manim, available as static image or animation
RickyC0626-experiments/manim-syntax’s past year of commit activity
Python
1
MIT
0
0
0
Updated May 30, 2021
RickyC0626-experiments/discordrb-minibot’s past year of commit activity
Ruby
1
0
0
0
Updated Jul 30, 2020
RickyC0626-experiments/ruby-cli-adventure’s past year of commit activity
Ruby
1
2
0
0
Updated Jul 22, 2020
RickyC0626-experiments/discourse-basic-plugin’s past year of commit activity
JavaScript
0
MIT
0
0
0
Updated Jul 9, 2020
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