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Okay so after some tinkering I found out that the issue seems to be caused by the data reload during the first data load which is required for the custom crafting recipes. It was always ugly to have this reload there and already caused a problem with another mod, but so far I never found a way around it (see #41 and #17).
I will likely have another go and see where I get.
Well it works now, but I had to Inject into Carpet's SettingsManager class. Instead of loading all Minecraft resources twice during launch, instead the Carpet config is now read twice, but that is still much less demanding.
No server crash, but it removes the /plan command from Plan | Player Analytics.
Here is a gist of the latest.log if you need it.
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