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when choosing the principled shader in the OCA import the alpha of the PNGs is connected by default to the shader's transmission roughness instead of alpha. This results in broken transparency.
The text was updated successfully, but these errors were encountered:
when choosing the principled shader in the OCA import the alpha of the PNGs is connected by default to the shader's transmission roughness instead of alpha. This results in broken transparency.
The text was updated successfully, but these errors were encountered: