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SCAN_BigMap.cs
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SCAN_BigMap.cs
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using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using SCANsat.Unity.Interfaces;
namespace SCANsat.Unity.Unity
{
public class SCAN_BigMap : MonoBehaviour, IDragHandler, IBeginDragHandler, IEndDragHandler
{
[SerializeField]
private TextHandler m_Version = null;
[SerializeField]
private TextHandler m_Title = null;
[SerializeField]
private Transform m_Projection = null;
[SerializeField]
private Transform m_MapType = null;
[SerializeField]
private Transform m_Resources = null;
[SerializeField]
private Transform m_CelestialBody = null;
[SerializeField]
private GameObject m_DropDownPrefab = null;
[SerializeField]
private GameObject m_OrbitObject = null;
[SerializeField]
private GameObject m_WaypointObject = null;
[SerializeField]
private Toggle m_ColorToggle = null;
[SerializeField]
private Toggle m_GridToggle = null;
[SerializeField]
private Toggle m_OrbitToggle = null;
[SerializeField]
private Toggle m_WaypointToggle = null;
[SerializeField]
private Toggle m_AnomalyToggle = null;
[SerializeField]
private Toggle m_FlagToggle = null;
[SerializeField]
private Toggle m_AsteroidToggle = null;
[SerializeField]
private Toggle m_LegendToggle = null;
[SerializeField]
private Toggle m_ResourcesToggle = null;
[SerializeField]
private TextHandler m_ReadoutText = null;
[SerializeField]
private RawImage m_MapImage = null;
[SerializeField]
private LayoutElement m_MapLayout = null;
private ISCAN_BigMap bigInterface;
private bool loaded;
private bool resizing;
private RectTransform rect;
private Vector2 mouseStart;
private Vector3 windowStart;
private SCAN_DropDown dropDown;
private void Awake()
{
rect = GetComponent<RectTransform>();
}
private void Update()
{
if (bigInterface == null || !bigInterface.IsVisible)
return;
bigInterface.Update();
}
private void OnGUI()
{
if (bigInterface == null || !bigInterface.IsVisible)
return;
bigInterface.OnGUI();
}
public void setMap(ISCAN_BigMap map)
{
if (map == null)
return;
bigInterface = map;
if (m_Version != null)
m_Version.OnTextUpdate.Invoke(map.Version);
if (m_ColorToggle != null)
m_ColorToggle.isOn = map.ColorToggle;
if (m_GridToggle != null)
m_GridToggle.isOn = map.GridToggle;
if (m_OrbitToggle != null)
m_OrbitToggle.isOn = map.OrbitToggle;
if (m_WaypointToggle != null)
m_WaypointToggle.isOn = map.WaypointToggle;
if (m_AnomalyToggle != null)
m_AnomalyToggle.isOn = map.AnomalyToggle;
if (m_FlagToggle != null)
m_FlagToggle.isOn = map.FlagToggle;
if (m_AsteroidToggle != null)
m_AsteroidToggle.isOn = map.AsteroidToggle;
if (m_LegendToggle != null)
m_LegendToggle.isOn = map.LegendToggle;
if (m_ResourcesToggle != null)
m_ResourcesToggle.isOn = map.ResourceToggle;
if (!map.ShowOrbit && m_OrbitObject != null)
m_OrbitObject.SetActive(false);
if (!map.ShowWaypoint && m_WaypointObject != null)
m_WaypointObject.SetActive(false);
SetPosition(map.Position);
loaded = true;
}
public void SetPosition(Vector2 pos)
{
if (rect == null)
return;
rect.anchoredPosition = new Vector3(pos.x, pos.y, 0);
}
public void OnBeginDrag(PointerEventData eventData)
{
if (rect == null)
return;
mouseStart = eventData.position;
windowStart = rect.position;
}
public void OnDrag(PointerEventData eventData)
{
if (rect == null)
return;
rect.position = windowStart + (Vector3)(eventData.position - mouseStart);
}
public void OnEndDrag(PointerEventData eventData)
{
if (rect == null || bigInterface == null)
return;
bigInterface.Position = new Vector2(rect.anchoredPosition.x, rect.anchoredPosition.y);
}
public void OnStartResize(BaseEventData eventData)
{
if (!(eventData is PointerEventData))
return;
resizing = true;
}
public void OnResize(BaseEventData eventData)
{
if (m_MapLayout == null)
return;
if (!(eventData is PointerEventData))
return;
m_MapLayout.preferredWidth += ((PointerEventData)eventData).delta.x;
if (m_MapLayout.preferredWidth % 2 != 0)
m_MapLayout.preferredWidth += 1;
m_MapLayout.preferredHeight = m_MapLayout.preferredWidth / 2;
}
public void OnEndResize(BaseEventData eventData)
{
resizing = false;
if (m_MapLayout == null || bigInterface == null)
return;
bigInterface.Size = new Vector2(m_MapLayout.preferredWidth, m_MapLayout.preferredHeight);
}
public void Close()
{
if (bigInterface == null)
return;
bigInterface.IsVisible = false;
}
public void UpdateTitle(string text)
{
if (m_Title == null)
return;
m_Title.OnTextUpdate.Invoke(text);
}
public void UpdateMapTexture(Texture2D map)
{
if (m_MapImage == null)
return;
m_MapImage.texture = map;
}
public void ToggleProjectionSelection(bool isOn)
{
if (dropDown != null)
{
dropDown.gameObject.SetActive(false);
DestroyImmediate(dropDown.gameObject);
dropDown = null;
}
if (!isOn)
return;
if (bigInterface == null || m_DropDownPrefab == null || m_Projection == null)
return;
dropDown = Instantiate(m_DropDownPrefab).GetComponent<SCAN_DropDown>();
if (dropDown == null)
return;
dropDown.transform.SetParent(m_Projection, false);
dropDown.Setup(bigInterface.Projections, bigInterface.CurrentProjection);
dropDown.OnSelectUpdate.AddListener(new UnityEngine.Events.UnityAction<string>(SetProjection));
}
private void SetProjection(string selection)
{
if (bigInterface == null)
return;
bigInterface.CurrentProjection = selection;
}
public void ToggleTypeSelection(bool isOn)
{
if (dropDown != null)
{
dropDown.gameObject.SetActive(false);
DestroyImmediate(dropDown.gameObject);
dropDown = null;
}
if (!isOn)
return;
if (bigInterface == null || m_DropDownPrefab == null || m_MapType == null)
return;
dropDown = Instantiate(m_DropDownPrefab).GetComponent<SCAN_DropDown>();
if (dropDown == null)
return;
dropDown.transform.SetParent(m_MapType, false);
dropDown.Setup(bigInterface.MapTypes, bigInterface.CurrentMapType);
dropDown.OnSelectUpdate.AddListener(new UnityEngine.Events.UnityAction<string>(SetType));
}
private void SetType(string selection)
{
if (bigInterface == null)
return;
bigInterface.CurrentMapType = selection;
}
public void ToggleResourceSelection(bool isOn)
{
if (dropDown != null)
{
dropDown.gameObject.SetActive(false);
DestroyImmediate(dropDown.gameObject);
dropDown = null;
}
if (!isOn)
return;
if (bigInterface == null || m_DropDownPrefab == null || m_Resources == null)
return;
dropDown = Instantiate(m_DropDownPrefab).GetComponent<SCAN_DropDown>();
if (dropDown == null)
return;
dropDown.transform.SetParent(m_Resources, false);
dropDown.Setup(bigInterface.Resources, bigInterface.CurrentResource);
dropDown.OnSelectUpdate.AddListener(new UnityEngine.Events.UnityAction<string>(SetResource));
}
private void SetResource(string selection)
{
if (bigInterface == null)
return;
bigInterface.CurrentResource = selection;
}
public void ToggleCelestialBodySelection(bool isOn)
{
if (dropDown != null)
{
dropDown.gameObject.SetActive(false);
DestroyImmediate(dropDown.gameObject);
dropDown = null;
}
if (!isOn)
return;
if (bigInterface == null || m_DropDownPrefab == null || m_CelestialBody == null)
return;
dropDown = Instantiate(m_DropDownPrefab).GetComponent<SCAN_DropDown>();
if (dropDown == null)
return;
dropDown.transform.SetParent(m_CelestialBody, false);
dropDown.Setup(bigInterface.CelestialBodies, bigInterface.CurrentCelestialBody);
dropDown.OnSelectUpdate.AddListener(new UnityEngine.Events.UnityAction<string>(SetCelestialBody));
}
private void SetCelestialBody(string selection)
{
if (bigInterface == null)
return;
bigInterface.CurrentCelestialBody = selection;
}
public void RefreshMap()
{
if (bigInterface == null)
return;
bigInterface.RefreshMap();
}
public void ToggleColor(bool isOn)
{
if (!loaded || bigInterface == null)
return;
bigInterface.ColorToggle = isOn;
}
public void ToggleGrid(bool isOn)
{
if (!loaded || bigInterface == null)
return;
bigInterface.GridToggle = isOn;
}
public void ToggleOrbit(bool isOn)
{
if (!loaded || bigInterface == null)
return;
bigInterface.OrbitToggle = isOn;
}
public void ToggleWaypoint(bool isOn)
{
if (!loaded || bigInterface == null)
return;
bigInterface.WaypointToggle = isOn;
}
public void ToggleAnomaly(bool isOn)
{
if (!loaded || bigInterface == null)
return;
bigInterface.AnomalyToggle = isOn;
}
public void ToggleFlag(bool isOn)
{
if (!loaded || bigInterface == null)
return;
bigInterface.FlagToggle = isOn;
}
public void ToggleAsteroid(bool isOn)
{
if (!loaded || bigInterface == null)
return;
bigInterface.AsteroidToggle = isOn;
}
public void ToggleLegend(bool isOn)
{
if (!loaded || bigInterface == null)
return;
bigInterface.LegendToggle = isOn;
}
public void ToggleResource(bool isOn)
{
if (!loaded || bigInterface == null)
return;
bigInterface.ResourceToggle = isOn;
}
public void OpenSmallMap()
{
if (bigInterface == null)
return;
bigInterface.OpenMainMap();
}
public void OpenInstruments()
{
if (bigInterface == null)
return;
bigInterface.OpenInstruments();
}
public void OpenSettings()
{
if (bigInterface == null)
return;
bigInterface.OpenSettings();
}
public void OpenZoomMap()
{
if (bigInterface == null)
return;
bigInterface.OpenZoomMap();
}
public void OpenOverlay()
{
if (bigInterface == null)
return;
bigInterface.OpenSettings();
}
public void ExportMap()
{
if (bigInterface == null)
return;
bigInterface.ExportMap();
}
}
}