A framework and Xcode plugin for generating Lenses using SourceKitten
Just give it the model files and it will generate Simple Lens
es based on that:
struct Model {
let string: String
let int: Int
let float: Float
let double: Double
let array: [Any]
let dictionary: [String: Any]
}
extension Model {
static let stringLens = Lens<Model, String>(
get: { $0.string },
set: { Model(string: $0, int: $1.int, float: $1.float, double: $1.double, array: $1.array, dictionary: $1.dictionary) }
)
static let intLens = Lens<Model, Int>(
get: { $0.int },
set: { Model(string: $1.string, int: $0, float: $1.float, double: $1.double, array: $1.array, dictionary: $1.dictionary) }
)
static let floatLens = Lens<Model, Float>(
get: { $0.float },
set: { Model(string: $1.string, int: $1.int, float: $0, double: $1.double, array: $1.array, dictionary: $1.dictionary) }
)
static let doubleLens = Lens<Model, Double>(
get: { $0.double },
set: { Model(string: $1.string, int: $1.int, float: $1.float, double: $0, array: $1.array, dictionary: $1.dictionary) }
)
static let arrayLens = Lens<Model, [Any]>(
get: { $0.array },
set: { Model(string: $1.string, int: $1.int, float: $1.float, double: $1.double, array: $0, dictionary: $1.dictionary) }
)
static let dictionaryLens = Lens<Model, [String: Any]>(
get: { $0.dictionary },
set: { Model(string: $1.string, int: $1.int, float: $1.float, double: $1.double, array: $1.array, dictionary: $0) }
)
}