-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Parser for the new sprite format #1388
Closed
Closed
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
40b8f6a
to
8e6a722
Compare
CyberHead
previously approved these changes
Jun 11, 2021
duanqn
previously approved these changes
Aug 18, 2021
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
👍
8e6a722
to
902e1b2
Compare
Moves the subtexture information from the animation definition to its own format. This should make parsing the information easier.
Previously: Last Bit of alpha = 1 --> value is a command. Now: Last Bit of alpha = 0 --> value is a command. This makes rendering normal colors much easier, since their alphas can now be copied without a need for modification in the shader. alpha = 0 becomes a possible command as well.
- Render subtexture with custom shader - Add simple color command handling in fragmen shader - Option to cycle through subtextures with left/right arrow keys
902e1b2
to
97c60b1
Compare
TheJJ
requested changes
Dec 29, 2022
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
wooh
29 tasks
merged as part of #1497 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Labels
area: assets
Involved with assets (images, sounds, ...)
area: renderer
Concerns our graphics renderer
documentation
Involves the project documentation
lang: c++
Done in C++ code
lang: python
Done in Python code
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Resolves #1055
.texture
format for texture and subtexture definitionsprite
texture