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Increase distance allowed for necropolis as useful for teleporting
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SMUnlimited committed Mar 10, 2024
1 parent bb15c38 commit d2061b8
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion REFORGED/Undead/BuildSequence.ai
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ function global_build_sequence takes nothing returns nothing
call DefendTownsDone(3, ZIGGURAT_2, 90)
call DefendTownsDone(1, ZIGGURAT_FROST, 50)
call DefendTownsCond(1, ZIGGURAT_FROST, 0, 8000, 0, 80)
call DefendTownsCond(1, NECROPOLIS_2, 7600, 20000, 0, 90)
call DefendTownsCond(1, NECROPOLIS_2, 7600, 99999, 0, 90)
if TownCount(ZIGGURAT_2) >= 2 and TownCount(TOMB_OF_RELICS) < 2 then
call DefendTownsDone(1, TOMB_OF_RELICS, 40)
endif
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2 changes: 1 addition & 1 deletion TFT/Undead/BuildSequence.ai
Original file line number Diff line number Diff line change
Expand Up @@ -77,7 +77,7 @@ function global_build_sequence takes nothing returns nothing
call DefendTownsDone(3, ZIGGURAT_2, 90)
call DefendTownsDone(1, ZIGGURAT_FROST, 50)
call DefendTownsCond(1, ZIGGURAT_FROST, 0, 8000, 0, 80)
call DefendTownsCond(1, NECROPOLIS_2, 7600, 20000, 0, 90)
call DefendTownsCond(1, NECROPOLIS_2, 7600, 99999, 0, 90)
if TownCount(ZIGGURAT_2) >= 2 and TownCount(TOMB_OF_RELICS) < 2 then
call DefendTownsDone(1, TOMB_OF_RELICS, 40)
endif
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