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Releases: SRombauts/UEPlasticPlugin

1.2.0

05 Feb 13:32
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1.2.0 release for UE 4.18.3

  • Fix #31 Unload/Reload packages on Sync to avoid file system locks
  • Fix global Revert not updating assets in Content Browser
  • Fix #44 Add a top-menu Refresh operation

Code updated for incoming UE4.19 and 4.20 (current 'master' branch)

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.1.0

06 Jan 22:59
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1.1.0 release for UE 4.18.2

Added screenshots for all status Icons.

  • Fix #43 A Renamed asset cannot be Reverted (only by RevertAll)
  • Fix #40 Extremely slow upon BP compile when used with gluon/cloud
  • Fix #28 Optimization: Revert and Sync operations leads to double call to UpdateStatus()
  • Fix #26 Optimization: don't run fileinfo commands on CheckedOut, Renamed, Added, Private or Ignored files
  • Fix #42 Cannot revert a Modified/unchecked-out asset
  • Fix #39 Rename in UE4 causes locking

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.6

16 Nov 19:56
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1.0.6 release for UE 4.18.1

  • Fix Binaries for PlasticSourceControl plugin are missing or incompatible with 4.18. #38

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.5

25 Oct 13:54
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1.0.5 release for UE 4.18

  • The "Connect" operation now check if the "cm" binary is available. If not, this enable the use of a more appropriate error message.
  • Rename FPaths::GameDir() that has been superseded by FPaths::ProjectDir() in UE4.18

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.4

08 Aug 19:58
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1.0.4 release for UE 4.17

  • Slightly improved cm cli command logs

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.3

09 Jul 16:59
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1.0.3 release for UE 4.16

Bugfixes:

  • Fix #32 (revert #23 from 1.0.2) The new checkin "--update" option is not working
  • Fix #33 [Crash] Assertion failed: IsInGameThread() when Duplicate an Empty Level
  • Fix #30 We should not be able to checkout an asset that is marked "not a head"
  • Fix #27 Optimization: don't update status on the root folder after a Sync
  • Fix #24 Gluon checkins are not showing the changeset created

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.2

29 May 20:55
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1.0.2 release for UE 4.16

Bugfixes:

  • Fix #23 Checkin should use --update

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.1

25 May 06:27
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1.0.1 release for UE 4.16

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.0.0

22 May 20:13
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1.0.0 release for UE 4.15

Bugfixes:

  • Fix #15 Initializing a new workspace leave all files with the "Added" icon
  • Fix #16 Refresh status of assets in subdirectories at startup
  • Fix #17 Revert Unchanged and Revert All does not refresh file's status icons
  • Fix #19 Deleted and Missing assets not showing in the Submit to Source Control window
  • Fix #20 Renamed assets first appears as "Added" before showing the "Moved" icon
  • Fix #21 Gluon: Partial "add" not working in 0.9.9

Features:

  • Initialize default Workspace and Repository names from Project/Game Name
  • Distinguish between Deleted and LocallyDeleted (Missing) assets and fix Deleted icon

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

0.9.9-beta

16 May 07:04
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0.9.9 release for UE 4.15

New Gluon / Partial mode support:

  • Fix #4 History / Diff against depot does not show up on Gluon (Cloud edition) workflow
  • Fix #8 Gluon: Checkin not working in partial checkout

Improve Plastic Cloud support:

  • Fix #12 No log messages during long running operation (esp. with Cloud)
  • Fix #13 Improve Cloud support: Init workpace asynchronously (makerepository, makeworkspace, add)
  • Increase Timeout to 3 minutes and exit/restart cm shell when it occurs (Cloud support)
  • Remove workaround on UpdateCachedStates()

Other improvements:

  • Improve RunStatus() with a specific case for only one file, and by using the --cutignored
  • Remove log spamming when file state bIsLockedByOther

Bufixes:

  • Fix issue of infinite blocking commands when missing authentication.
  • Fix a crash in a log warning if cm shell stop by itself

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.