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Releases: SRombauts/UEPlasticPlugin

1.6.1

02 Aug 14:19
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1.6.1 release with bugfixes and improved support for Changelists and upcoming UE 5.1

Workaround crash in the Engine's rendering code
image

  • Fix calling too many times Progress.Tick() crashes the GPU Out of Memory: fixes #86, #93 and #97
  • Support new 11.0.16.7248 cm changelist --descriptionfile Needed for multiline descriptions, as well as special character support: ?*"
  • Editing the Default changelist also moves all its files
  • Add support for new Plastic Icons now integrated into Unreal Engine 5.1
  • Change the default value of bUpdateStatusOtherBranches to false
  • Add support for UE5.1 new FCopy::ECopyMethod::Branch. It will be faster to Move/Rename and Duplicate assets

Full Changelog: 1.6.0...1.6.1

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.6.0

11 Jul 16:33
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1.6.0 release with support for Changelists in UE 5.0

List of Changelists and checked-out files they contain

This release is also compatible with UE4.27, except for the Changelists UI that is UE5 only.

What's Changed

New Contributors

Full Changelog: PlasticSCM/UEPlasticPlugin@1.5.1...1.6.0

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.5.1

02 Jun 12:23
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1.5.1 release for UE 4.27 and UE 5.0, with support for upcoming UE5.1

This version has been accepted upstream (as PR #9195 on Github) and integrated by Epic Games into ue5-main for upcoming Unreal Engine 5.1 release!

What's Changed

  • Rename back the provider to "Plastic SCM" so it's the same as in Engine and users can easily switch from one to the other
  • Fix connection at init for commandlets by @SRombautsU in PlasticSCM#29
  • Optimize the Revert command to operate on all the files at once for Unreal 5 by @SRombautsU in PlasticSCM#27
  • Fix performance issue with the new call to "history" added to each UpdateStatus() by @SRombautsU in PlasticSCM#30

Full Changelog: PlasticSCM/UEPlasticPlugin@1.5.0...1.5.1

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.5.0

05 May 15:31
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1.5.0 release for UE 4.27 and UE 5.0 (early support)

Add support for detecting files having newer changesets in other branches.

This version is proposed upstream for integration into Unreal Engine 5!

What's Changed

Full Changelog: PlasticSCM/UEPlasticPlugin@1.4.13...1.5.0

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.4.13

28 Apr 16:18
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1.4.13 release for UE 4.27 and UE 5.0 (early support)

What's Changed

Full Changelog: PlasticSCM/UEPlasticPlugin@1.4.12...prerelease

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.4.12

13 Apr 09:54
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1.4.12 release for UE 4.27 and UE 5.0 (early support)

What's Changed

Full Changelog: PlasticSCM/UEPlasticPlugin@1.4.11...1.4.12

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.4.11

29 Mar 17:10
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1.4.11 release for UE 4.27 (and early release for UE 5.0)

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.4.10

12 Mar 19:40
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1.4.10 release for UE 4.27

  • See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.4.9

12 Mar 18:26
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1.4.9 release for UE 4.26

  • Fix #75 On Changeset List for Diffing Blueprints, all are dated "Dec 31, 1". At some point Plastic SCM switched to standard ISO date format
  • #84 Don't report a warning when a file is locked from KristofMorva/log-lock-warning

See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.

1.4.8

26 Jun 14:19
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1.4.8 release for UE 4.25

  • See README file for Quick Setup, full list of features and known issues.

Windows Only binary release.