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A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support + AO, and a basic translucency implementation based on Dice + Farfarer's Unity adaptation.
Safemilk/SkinShader
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A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support + AO, and a basic translucency implementation based on Dice + Farfarer's Unity adaptation.
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