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* New translations en_us.json (French) * New translations en_us.json (Spanish) * New translations en_us.json (Arabic) * New translations en_us.json (Catalan) * New translations en_us.json (Czech) * New translations en_us.json (Danish) * New translations en_us.json (German) * New translations en_us.json (Finnish) * New translations en_us.json (Hebrew) * New translations en_us.json (Italian) * New translations en_us.json (Japanese) * New translations en_us.json (Dutch) * New translations en_us.json (Polish) * New translations en_us.json (Russian) * New translations en_us.json (Swedish) * New translations en_us.json (Turkish) * New translations en_us.json (Chinese Simplified) * New translations en_us.json (Chinese Traditional) * New translations en_us.json (Portuguese, Brazilian) * New translations en_us.json (Thai) * New translations en_us.json (Pirate English) * New translations en_us.json (Norwegian Bokmal) * New translations en_us.json (LOLCAT) * Rename to lowercase
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src/main/resources/assets/taleofkingdoms/lang/ar_sa.json
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{ | ||
"text.autoconfig.taleofkingdoms.title": "Tale of Kingdoms Configuration", | ||
"text.autoconfig.taleofkingdoms.option.mainConfig.showStartKingdomGUI": "Show start kingdom GUI", | ||
"text.autoconfig.taleofkingdoms.option.mainConfig.showContinueConquestGUI": "Show continue conquest GUI", | ||
"text.autoconfig.taleofkingdoms.option.mainConfig.gateWaySpawnRate": "Gateway spawn rate", | ||
"text.autoconfig.taleofkingdoms.option.mainConfig.reficuleVillageSpawnRate": "Reficule Village spawn rate", | ||
"text.autoconfig.taleofkingdoms.option.mainConfig.banditCampSpawnRate": "Bandit Camp spawn rate", | ||
"text.autoconfig.taleofkingdoms.option.mainConfig.alwaysShowUpdatesGUI": "Always show updates GUI", | ||
"category.taleofkingdoms.keys": "Tale of Kingdoms: A new Conquest", | ||
"key.taleofkingdoms.startconquest": "Start Conquest", | ||
"itemGroup.taleofkingdoms.general": "Tale of Kingdoms", | ||
"item.taleofkingdoms.coin": "Coin", | ||
"item.taleofkingdoms.pouch": "Pouch", | ||
"menu.taleofkingdoms.generic.exit": "Exit", | ||
"menu.taleofkingdoms.generic.cancel": "Cancel.", | ||
"menu.taleofkingdoms.generic.back": "Back.", | ||
"menu.taleofkingdoms.guild_master.name": "Guild Master", | ||
"menu.taleofkingdoms.guild_master.hire_hunter": "Hire Hunters (1500 gold)", | ||
"menu.taleofkingdoms.guild_master.retire_hunter": "Retire Hunter", | ||
"menu.taleofkingdoms.guild_master.fix_guild": "Fix the Guild", | ||
"menu.taleofkingdoms.blacksmith.name": "Blacksmith", | ||
"menu.taleofkingdoms.blacksmith.sell": "Sell Menu", | ||
"menu.taleofkingdoms.banker.name": "Banker", | ||
"menu.taleofkingdoms.banker.total_money": "Total Money You Have: %d Gold Coins", | ||
"menu.taleofkingdoms.banker.total_money_bank": "Total Money in the Bank: %d Gold Coins", | ||
"menu.taleofkingdoms.banker.deposit": "Deposit", | ||
"menu.taleofkingdoms.banker.withdraw": "Withdraw", | ||
"menu.taleofkingdoms.foodshop.name": "Foodshop", | ||
"menu.taleofkingdoms.continueconquest.name": "Continue Conquest", | ||
"menu.taleofkingdoms.startconquest.name": "Start Conquest", | ||
"menu.taleofkingdoms.startconquest.delay": "Delay your adventure", | ||
"menu.taleofkingdoms.startconquest.exit": "Press ESC to manually generate the guild elsewhere.", | ||
"menu.taleofkingdoms.startconquest.closed": "Start conquest menu was closed. Press %s to open it again.", | ||
"menu.taleofkingdoms.shop.total_money": "Shop Menu - Total Money: %d Gold Coins", | ||
"menu.taleofkingdoms.shop.select_item_cost": "Selected Item Cost: %s - %d Gold Coins", | ||
"menu.taleofkingdoms.shop.select_item_cost_modifier": "(x %s modifier)", | ||
"menu.taleofkingdoms.shop.buy": "Buy", | ||
"menu.taleofkingdoms.shop.sell": "Sell", | ||
"menu.taleofkingdoms.innkeeper.rest": "Rest in a room.", | ||
"menu.taleofkingdoms.innkeeper.no_rooms": "House Keeper: It seems there are no rooms available at this time.", | ||
"menu.taleofkingdoms.innkeeper.wait": "Wait for night time.", | ||
"menu.taleofkingdoms.stock_market.stock_value": "Stock Market Value", | ||
"menu.taleofkingdoms.foreman.total_money": "Foreman Menu - Total Money: %d Gold Coins", | ||
"menu.taleofkingdoms.foreman.resources": "Resources", | ||
"menu.taleofkingdoms.foreman.collect": "Collect 64", | ||
"menu.taleofkingdoms.foreman.buy_worker": "Buy Worker.", | ||
"menu.taleofkingdoms.foreman.buy_worker_cost": "Buying a worker costs 1500 gold.", | ||
"menu.taleofkingdoms.citybuilder.total_money": "Build Menu %s - Total Money: %d Gold Coins", | ||
"menu.taleofkingdoms.citybuilder.build_confirm": "Are you sure you want to build here?", | ||
"menu.taleofkingdoms.citybuilder.destroy": "WARNING: When building it will destroy the area around it to make space.", | ||
"menu.taleofkingdoms.citybuilder.price_list": "Price List", | ||
"menu.taleofkingdoms.citybuilder.fix_kingdom": "Fix whole kingdom", | ||
"menu.taleofkingdoms.citybuilder.stone_amount": "Stone Amount", | ||
"menu.taleofkingdoms.citybuilder.wood_amount": "Wood Amount", | ||
"menu.taleofkingdoms.citybuilder.give_wood": "Give 64 wood", | ||
"menu.taleofkingdoms.citybuilder.give_cobblestone": "Give 64 cobblestone", | ||
"entity.foreman.need_resources": "Foreman: Do you need resources sir?", | ||
"entity.foreman.collect_resources_empty": "Foreman: Come back again later when we have some resources!", | ||
"entity.foreman.buy_worker": "Foreman: They will begin work immediately!", | ||
"entity_type.taleofkingdoms.farmer.take_bread": "Farmer: Here, have some bread!", | ||
"entity_type.taleofkingdoms.farmer.got_bread": "Farmer: You have your bread for now!", | ||
"entity_type.taleofkingdoms.guildmaster.contract.sign": "Guild Master: You are now one of us, my friend. Slay monsters and you will soon be worthy of your title.", | ||
"entity_type.taleofkingdoms.guildmaster.contract.sign_up": "Sign up contract!", | ||
"entity_type.taleofkingdoms.guildmaster.contract.cancel": "Cancel contract.", | ||
"entity_type.taleofkingdoms.guildmaster.welcome": "Guild Master: Welcome to the order, hero.", | ||
"entity_type.taleofkingdoms.guildmaster.good_hunting": "Guild Master: Good hunting.", | ||
"entity_type.taleofkingdoms.guildmaster.no_hunter": "Guild Master: You have no hunters.", | ||
"entity_type.taleofkingdoms.guildmaster.guild_order": "The Guild Order Total Money: ", | ||
"entity_type.taleofkingdoms.guildmaster.path": "Path to Kingship", | ||
"entity_type.taleofkingdoms.guildmaster.help": "Guild Master: My apprentice! The guild is under attack and I have come to ask for your help. We must hurry back to the guild!", | ||
"entity_type.taleofkingdoms.guildmaster.stay_close": "Guild Master: Stay close and I will heal you.", | ||
"entity_type.taleofkingdoms.guildmaster.rebuild": "Guild Master: We did the best we could. Now we should rebuild the guild and gather 64 wood while the rest do some cleanup and construction!", | ||
"entity_type.taleofkingdoms.guildmaster.kill_reficules": "Guild Master: Let's take those bastards down. There are still some left!", | ||
"entity_type.taleofkingdoms.guildmaster.thank_you": "Guild Master: Thank you hero. You have proven yourself a worthy leader! However, your quest for kingship is not over. I will be back at the guild and may you continue this good progress.", | ||
"entity_type.taleofkingdoms.guildmember.first": "Guild Member: Damn those reficules.", | ||
"entity_type.taleofkingdoms.guildmember.fighter": "Guild Member: Greetings! You seem like a tough fighter... Give me a wooden sword and let us have a sparring match!", | ||
"entity_type.taleofkingdoms.guildmember.start_fight": "Get ready!", | ||
"entity_type.taleofkingdoms.guildmember.begin": "Begin!", | ||
"entity_type.taleofkingdoms.guildmember.good_fighter": "You are a good fighter my friend, I will let the guildmaster know of your strength!", | ||
"entity_type.taleofkingdoms.hunter.thank": "Hunter: Thank you my liege!", | ||
"entity_type.taleofkingdoms.hunter.bow": "Hunter: I shall use my bow.", | ||
"entity_type.taleofkingdoms.hunter.sword": "Hunter: I shall use my sword.", | ||
"entity_type.taleofkingdoms.innkeeper.rest": "House Keeper: Would you like to have some rest, sir?", | ||
"entity_type.taleofkingdoms.innkeeper.leave": "House Keeper: Have a nice day.", | ||
"entity_type.taleofkingdoms.shop.close": "Shop Keeper: Thank you! Come back again!", | ||
"entity_type.taleofkingdoms.bank.open": "Banker: I will keep your gold safe!", | ||
"entity_type.taleofkingdoms.bank.no_spend": "Banker: I promise I won't spend this.", | ||
"entity_type.taleofkingdoms.bank.zero": "Banker: You have no money! Go fight mobs to earn some gold.", | ||
"entity_type.taleofkingdoms.bank.input": "Banker: Please enter a number.", | ||
"entity_type.taleofkingdoms.citybuilder.message": "City Builder: My king you are still not worthy of creating a kingdom. The Guild Master will prepare you!", | ||
"entity_type.taleofkingdoms.citybuilder.build": "City Builder: Let us build your city my liege! Lead the way!", | ||
"entity_type.taleofkingdoms.citybuilder.distance": "City Builder: We must keep distance from the guild sir! (%d/%d)", | ||
"entity_type.taleokfingdoms.citybuilder.gui.open": "City Builder: Let's start building!", | ||
"entity_type.taleokfingdoms.citybuilder.gui.close": "City Builder: Just keep on building.", | ||
"menu.taleofkingdoms.citybuilder.build": "BUILD YOUR KINGDOM!", | ||
"menu.taleofkingdoms.innkeeper.name": "Innkeeper", | ||
"generic.taleofkingdoms.need_contract": "House Keeper: You need a contract for that! Go and visit the Guild Master upstairs!", | ||
"generic.taleofkingdoms.serve": "I will serve you, my liege!", | ||
"entity_type.taleofkingdoms.lone.help": "Survivor: I am greatly lost, my king, I survived the attack but many of our villages burned down. There are still survivors left, hurry and rescue them!", | ||
"generic.taleofkingdoms.gold_coins": "Gold Coins", | ||
"generic.taleofkingdoms.start_conquest": "Start your Conquest.", | ||
"generic.taleofkingdoms.building_castle": "Building a great castle...", | ||
"generic.taleofkingdoms.summon_citizens": "Summoning citizens of the realm...", | ||
"generic.taleofkingdoms.new_citizen": "A new Citizen has arrived: ", | ||
"generic.taleofkingdoms.darkness": "The Great Tides of Darkness have come.\nThe Reficules have ravaged the Kingdom's land, and it is you that must save what is left.\nYou are the last heir to the throne - the only hope for the overworld.\nBuild your forces and vanquish evil.", | ||
"generic.taleofkingdoms.hero": "Your adventure starts here, hero. The Guild will prepare you...", | ||
"entity.taleofkingdoms.guild_guard": "Guild Guard", | ||
"entity.taleofkingdoms.blacksmith": "Blacksmith", | ||
"entity.taleofkingdoms.farmer": "Farmer", | ||
"entity.taleofkingdoms.banker": "Banker", | ||
"entity.taleofkingdoms.lone": "Lone", | ||
"entity.taleofkingdoms.lone_villager": "Lone Villager", | ||
"entity.taleofkingdoms.city_builder": "City Builder", | ||
"entity.taleofkingdoms.innkeeper": "Innkeeper", | ||
"entity.taleofkingdoms.guild_master": "Guild Master", | ||
"entity.taleofkingdoms.guild_master_defender": "Guild Master Defender", | ||
"entity.taleofkingdoms.foodshop": "Baker", | ||
"entity.taleofkingdoms.reficule_soldier": "Reficule Soldier", | ||
"entity.taleofkingdoms.reficule_mage": "Reficule Mage", | ||
"entity.taleofkingdoms.reficule_guardian": "Reficule Guardian", | ||
"entity.taleofkingdoms.bandit": "Bandit", | ||
"entity.taleofkingdoms.guild_archer": "Guild Archer", | ||
"entity.taleofkingdoms.guild_villager": "Guild Villager", | ||
"entity.taleofkingdoms.hunter": "Hunter", | ||
"entity.taleofkingdoms.item_shop": "Item Shop", | ||
"entity.taleofkingdoms.knight": "Knight", | ||
"entity.taleofkingdoms.lumber_foreman": "Lumber Foreman", | ||
"entity.taleofkingdoms.lumber_worker": "Woodcutter", | ||
"entity.taleofkingdoms.quarry_foreman": "Quarry Foreman", | ||
"entity.taleofkingdoms.quarry_worker": "Quarryman", | ||
"entity.taleofkingdoms.stock_market": "Stock Market", | ||
"entity_type.taleofkingdoms.lostvillager.thank": "Thank the heavens! Our village was attacked by the reficules. Please, lead me back to the guild.", | ||
"entity_type.taleofkingdoms.lone.thank": "My king! Thank you for saving them! I will let the §eGuild Master§r know of your efforts.", | ||
"entity_type.taleofkingdoms.lostvillager.guild_thank": "Lost Villager: My king! Thank you for saving me.", | ||
"entity_type.taleofkingdoms.guildmaster.contract.cancel.await": "Guild Master: We await your participation, hero.", | ||
"entity_type.taleofkingdoms.villager.ask_to_work": "Villager: My king! Do you need a worker? Give me an axe and a pickaxe and I will work for you.", | ||
"entity.taleofkingdoms.kingdom_villager": "Kingdom Villager" | ||
} |
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