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Occasionally, a SerializationException is thrown from the PlayerService class when attempting to read data from the mumble interface.
This appears to be caused by a race condition where the GW2 interface is writing new data to the mumble memory-mapped file at the same time the PAO is attempting to read from it.
The text was updated successfully, but these errors were encountered:
Occasionally, a SerializationException is thrown from the PlayerService class when attempting to read data from the mumble interface.
This appears to be caused by a race condition where the GW2 interface is writing new data to the mumble memory-mapped file at the same time the PAO is attempting to read from it.
The text was updated successfully, but these errors were encountered: